Giovas Posted July 11, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 06/02/13 Last Seen: June 3, 2017 Share Posted July 11, 2013 How to transform some skill 3rd (third class) to 1st (first class)? I added the skills in skill_tree.txt and skilltreeview.lua and still did not work. So I think the problem is due to the source. Appeared a tab in the tree skills but I can not select it: Quote Link to comment Share on other sites More sharing options...
Hiryu Imajin Posted July 26, 2013 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 58 Reputation: 4 Joined: 07/10/13 Last Seen: December 15, 2018 Share Posted July 26, 2013 The problem is not that clear. But from what I can understand I think all you have to do is look on your "db" folder, "skill_tree.txt". To make things clear ill do an example 3rd Job Skill: Aimed Bolt. add it to what job: Archer First look for the skill id of the Aimed Bolt in the "skill_tree.txt" //Ranger (Trans) 4062,2236,10,117,5,0,0,0,0,0,0,0,0 You can see the structure of this corresponding numbers on skill_tree.txt but the important onces are the first tree lines, JobID,Skillid,SkillMaxlv, And then next look for the Skill tree of the Archer //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# Add the Aimed bolt skill //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# 4062,2236,10,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# <<<<<<<<<<<<---replace 4062 to 3 //it should look like these -- //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# 3,2236,10,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -- There everything is good, You just have to minimize the skill tree so that you can see the skill. 1 Quote Link to comment Share on other sites More sharing options...
Giovas Posted July 26, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 06/02/13 Last Seen: June 3, 2017 Author Share Posted July 26, 2013 The problem is not that clear. But from what I can understand I think all you have to do is look on your "db" folder, "skill_tree.txt". To make things clear ill do an example 3rd Job Skill: Aimed Bolt. add it to what job: Archer First look for the skill id of the Aimed Bolt in the "skill_tree.txt" //Ranger (Trans) 4062,2236,10,117,5,0,0,0,0,0,0,0,0 You can see the structure of this corresponding numbers on skill_tree.txt but the important onces are the first tree lines, JobID,Skillid,SkillMaxlv, And then next look for the Skill tree of the Archer //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# Add the Aimed bolt skill //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# 4062,2236,10,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# <<<<<<<<<<<<---replace 4062 to 3 //it should look like these -- //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# 3,2236,10,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -- There everything is good, You just have to minimize the skill tree so that you can see the skill. First of all, thank you for your time and willingness to help me! This I do know ... what is happening is that when I place a skill of 3rd class in tree the 1st class, as shown in the image above, creates a tab and will not appear the skill(worst of all is that you can not click on the tab). You understand? Quote Link to comment Share on other sites More sharing options...
Hiryu Imajin Posted July 26, 2013 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 58 Reputation: 4 Joined: 07/10/13 Last Seen: December 15, 2018 Share Posted July 26, 2013 The problem is not that clear. But from what I can understand I think all you have to do is look on your "db" folder, "skill_tree.txt". To make things clear ill do an example 3rd Job Skill: Aimed Bolt. add it to what job: Archer First look for the skill id of the Aimed Bolt in the "skill_tree.txt" //Ranger (Trans) 4062,2236,10,117,5,0,0,0,0,0,0,0,0 You can see the structure of this corresponding numbers on skill_tree.txt but the important onces are the first tree lines, JobID,Skillid,SkillMaxlv, And then next look for the Skill tree of the Archer //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# Add the Aimed bolt skill //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# 4062,2236,10,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# <<<<<<<<<<<<---replace 4062 to 3 //it should look like these -- //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# 3,2236,10,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -- There everything is good, You just have to minimize the skill tree so that you can see the skill. First of all, thank you for your time and willingness to help me! This I do know ... what is happening is that when I place a skill of 3rd class in tree the 1st class, as shown in the image above, creates a tab and will not appear the skill(worst of all is that you can not click on the tab). You understand? Yes I do. Hmm it doesn't happen to me though when I did what I do. I think some other people can help you with this. I just tried. But if anyways I was able to get anything I'll post it here. 1 Quote Link to comment Share on other sites More sharing options...
Giovas Posted July 27, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 06/02/13 Last Seen: June 3, 2017 Author Share Posted July 27, 2013 The problem is not that clear. But from what I can understand I think all you have to do is look on your "db" folder, "skill_tree.txt". To make things clear ill do an example 3rd Job Skill: Aimed Bolt. add it to what job: Archer First look for the skill id of the Aimed Bolt in the "skill_tree.txt" //Ranger (Trans) 4062,2236,10,117,5,0,0,0,0,0,0,0,0 You can see the structure of this corresponding numbers on skill_tree.txt but the important onces are the first tree lines, JobID,Skillid,SkillMaxlv, And then next look for the Skill tree of the Archer //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# Add the Aimed bolt skill //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# 4062,2236,10,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# <<<<<<<<<<<<---replace 4062 to 3 //it should look like these -- //Archer 3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# 3,2236,10,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -- There everything is good, You just have to minimize the skill tree so that you can see the skill. First of all, thank you for your time and willingness to help me! This I do know ... what is happening is that when I place a skill of 3rd class in tree the 1st class, as shown in the image above, creates a tab and will not appear the skill(worst of all is that you can not click on the tab). You understand? Yes I do. Hmm it doesn't happen to me though when I did what I do. I think some other people can help you with this. I just tried. But if anyways I was able to get anything I'll post it here. This problem does not happen to you? Quote Link to comment Share on other sites More sharing options...
Giovas Posted July 30, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 06/02/13 Last Seen: June 3, 2017 Author Share Posted July 30, 2013 Somebody? Quote Link to comment Share on other sites More sharing options...
Hiryu Imajin Posted July 31, 2013 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 58 Reputation: 4 Joined: 07/10/13 Last Seen: December 15, 2018 Share Posted July 31, 2013 Let me try to check if I can redo the process and how did i start i kinda did forgot x.x Because when I was adding my custom skills some of the skills where added on the 1st Job part of the alt+s Quote Link to comment Share on other sites More sharing options...
Giovas Posted August 1, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 06/02/13 Last Seen: June 3, 2017 Author Share Posted August 1, 2013 Let me try to check if I can redo the process and how did i start i kinda did forgot x.x Because when I was adding my custom skills some of the skills where added on the 1st Job part of the alt+s You could add skills 3rd class? I await your response. Quote Link to comment Share on other sites More sharing options...
Evelynn Posted August 1, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 93 Reputation: 14 Joined: 12/12/11 Last Seen: October 25, 2015 Share Posted August 1, 2013 (edited) Adding a skill could be tricky within the newest clients. You may have to change inside the skilltree.lua to make it visible for you. When the skill window is maximized, it will only show what you have normally would have because it will only read what it says inside skilltree.lua. The skill is added already, it's just the your client isn't registering it because it doesn't know you want to insert it since only server side knows. If your client is more up to date ish, there should also be a MISC tab where all the unknown skills would go, but by the looks of it, you don't have that tab... Considering you said you've tried it.. You can try inheritence also... I am unsure if this would work though. A visual of what you did would also help though. Also make sure that your client is reading the lua file you are editing. It may be reading .lub over .lua also. Edited August 1, 2013 by Evelynn 1 Quote Link to comment Share on other sites More sharing options...
Giovas Posted August 2, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 06/02/13 Last Seen: June 3, 2017 Author Share Posted August 2, 2013 (edited) Adding a skill could be tricky within the newest clients. You may have to change inside the skilltree.lua to make it visible for you. When the skill window is maximized, it will only show what you have normally would have because it will only read what it says inside skilltree.lua. The skill is added already, it's just the your client isn't registering it because it doesn't know you want to insert it since only server side knows. If your client is more up to date ish, there should also be a MISC tab where all the unknown skills would go, but by the looks of it, you don't have that tab... Considering you said you've tried it.. You can try inheritence also... I am unsure if this would work though. A visual of what you did would also help though. Also make sure that your client is reading the lua file you are editing. It may be reading .lub over .lua also. My client is reading .lua before. lub, I scored this option to make the diff. What is inheritence? Thanks for help. Edited August 2, 2013 by Giovas Quote Link to comment Share on other sites More sharing options...
Evelynn Posted August 2, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 93 Reputation: 14 Joined: 12/12/11 Last Seen: October 25, 2015 Share Posted August 2, 2013 inheritence is how third classes receive their first job / second job skills. Third job inherits from 2nd job which also inherits from 1st job. You can try making the archer class inherit from Ranger class. I am not sure if this'll work but it was worth the try. 1 Quote Link to comment Share on other sites More sharing options...
Giovas Posted August 3, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 06/02/13 Last Seen: June 3, 2017 Author Share Posted August 3, 2013 inheritence is how third classes receive their first job / second job skills. Third job inherits from 2nd job which also inherits from 1st job. You can try making the archer class inherit from Ranger class. I am not sure if this'll work but it was worth the try. It did not work. Do you know of any other possible way? Quote Link to comment Share on other sites More sharing options...
Evelynn Posted August 4, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 93 Reputation: 14 Joined: 12/12/11 Last Seen: October 25, 2015 Share Posted August 4, 2013 It did not work. Do you know of any other possible way? Can you show us what you did to your skilltreeview.lua? ( Both of them ). skillinfoz folder and skillinfo folder. Quote Link to comment Share on other sites More sharing options...
Giovas Posted August 4, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 06/02/13 Last Seen: June 3, 2017 Author Share Posted August 4, 2013 It did not work. Do you know of any other possible way? Can you show us what you did to your skilltreeview.lua? ( Both of them ). skillinfoz folder and skillinfo folder. Already figured out where the problem is. I did a test with the skills of Kagerou and Oboro and it worked perfectly. This is because Kagerou and Oboro are defined as 2nd class. Now the problem is how I transform the 3rd class to 2nd class. Do you know? Somebody? Anyone? Quote Link to comment Share on other sites More sharing options...
Visvalor Posted July 10, 2014 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 13 Reputation: 0 Joined: 11/20/12 Last Seen: September 13, 2020 Share Posted July 10, 2014 Did this topic get anywhere? Scouring these forums finds a lot of people with the same questions but no one ever posts solutions Quote Link to comment Share on other sites More sharing options...
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