Tales Posted July 10, 2013 Group: Members Topic Count: 163 Topics Per Day: 0.03 Content Count: 319 Reputation: 8 Joined: 02/05/12 Last Seen: January 11, 2016 Share Posted July 10, 2013 Hellow Guys! Let me explain whats happen. For Ex: I set an item to give 50% of protection against Humans. A Human with BaseAtk = 4000 attacks a player with 4500 de HP with the asked protection. -What was supposed to happen: The Player with this proctetion will received 2000 of attack. -Whats Really Happen: He received 3800. Whats the F??? The Math is not avaliable on Emulators? 50% of 4000 = 2000. '-' Quote Link to comment Share on other sites More sharing options...
Deimler Posted July 10, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 58 Reputation: 0 Joined: 09/23/12 Last Seen: November 18, 2016 Share Posted July 10, 2013 Give more information, screen shots would greatly help. There may be other factors. Quote Link to comment Share on other sites More sharing options...
Tales Posted July 10, 2013 Group: Members Topic Count: 163 Topics Per Day: 0.03 Content Count: 319 Reputation: 8 Joined: 02/05/12 Last Seen: January 11, 2016 Author Share Posted July 10, 2013 Ok, i can do it, but, dont... Dont have other factors. Only It 1 Gunslinger with Armar that protect 50% damage against Human Attacks. Human attacker have only Long Barrel with Neutral Bullets '-'The damage that decress with this value is very low. Quote Link to comment Share on other sites More sharing options...
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Tales
Hellow Guys! Let me explain whats happen.
For Ex:
I set an item to give 50% of protection against Humans.
A Human with BaseAtk = 4000 attacks a player with 4500 de HP with the asked protection.
-What was supposed to happen:
The Player with this proctetion will received 2000 of attack.
-Whats Really Happen:
He received 3800.
Whats the F??? The Math is not avaliable on Emulators? 50% of 4000 = 2000. '-'
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