Hello everyone I'm having a problem with adding a new skill, what is happening is:
I already add a new skill into the src, apparently the skill is working, when I use @useskill seems to be working.
The thing is, I don't know how to put an visual effect into the skill, I tried to do this by using the skill Lord of Vermillion as a guide.
And what I'm trying to understand is how the client loads the effect of the skill. Because the name of the skill Lord of Vermillion in the source is WZ_VERMILLION, and the name of the files .bmp at the data/texture/effect is lord_stick_<something>.bmp
The same happens to another skill, the Soul Breaker, the name of the skill in the source is AS_SPLASHER, but the .bmp files at data/texture/effect is purpleslash.tga
I don't know if I made my point, so just in case:
I'm trying to understand how the client references the right effect image to each skill, how does he(the client) knows when the skill Lord of Vermillion is used, it(the client) has to load the lord_stick_<something>.bmp files.
And I don't know how to put an effect in my skill, which its source name is BS_PRIMEIRA_SKILL.
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BraKaYedmore
Edited by BraKaYedmore
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