Euphy Posted June 4, 2013 Posted June 4, 2013 This is now an issue because the Hall of Abyss update (Renewal-specific) removes the 'gvg_dungeon' mapflags from gld_dun[01-04] and places them on the Hall of Abyss maps (gld2_[ald/gef/pay/prt]). Since splitting the directory requires some sort of restructuring, we may as well get other things done too: Move conf/mapflag/ to npc/mapflag/ and npc/(pre-)re/mapflag/. Store all Pre-Renewal maps in the root directory (npc/mapflag/), except the guild dungeons (as they're the only ones that have changed from Pre-Renewal to Renewal). Create new mapflag files for all Renewal maps, so that servers in Pre-Renewal don't have to load mapflags for maps they don't use. Drop all empty mapflag files, since we now have all mapflags documented in trunk/doc/mapflags.txt as of r17335: trunk/conf/mapflag/noexp.txt trunk/conf/mapflag/noloot.txt trunk/conf/mapflag/novending.txt Any opinions? 2
Stolao Posted June 4, 2013 Posted June 4, 2013 Sounds reasonable to me, and this task wouldn't take very long would it?
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