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mob_item_ratio not working...


Critica

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Hey guys can you help me here, my item mob ratio is not working

 

i tried everything

 

7227,1000 

 

summoned 50+ poring no TCG DROPS

 

7227,1000,1002

 

still no drops.

i got no map erros., im using r17271
recompiled my server, restart even typed @reloadmobdb, @reloadmap still not working...
drops.conf is not touch... help? =(



Hey guys, ive tried this on latest revison too, drops.conf is not touched.

i tried this

 

mob_item_ratio.txt

 

7227,1000      no drops

 

7227,1000,1002      no drops.

 

i summoned atleast 200+ porings none of them dropped TCG
recompiled, restarted server. used @reloadmad, @reloadmobdb


please tell me im not the only one having this problem? =L

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Hey guys can you help me here, my item mob ratio is not working

 

i tried everything

 

7227,1000 

 

summoned 50+ poring no TCG DROPS

 

7227,1000,1002

 

still no drops.

i got no map erros., im using r17271

recompiled my server, restart even typed @reloadmobdb, @reloadmap still not working...

drops.conf is not touch... help? =(

Hey guys, ive tried this on latest revison too, drops.conf is not touched.

i tried this

 

mob_item_ratio.txt

 

7227,1000      no drops

 

7227,1000,1002      no drops.

 

i summoned atleast 200+ porings none of them dropped TCG

recompiled, restarted server. used @reloadmad, @reloadmobdb

please tell me im not the only one having this problem? =L

 

trunk/db/re/mob_db.txt

1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,7227,1000,4001,1
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// Specific Item Drop Ratio Database

// Overrides for global item_rate* values from conf/battle/drops.conf

//

// Structure of Database:

// ItemID,Ratio{,MonsterID}

//

// Result:

// ItemID base drop rates defined in mob_db will not get multiplied

//  by global item_rate* values (aka drop rates) from

//  conf/battle/drops.conf. Instead Ratio will be used (100 = 1x).

// If no MonsterID is specified, all monsters will be affected,

//  otherwise only listed ones.

mob_item_ratio doesn't give a new drop, it adjust the current drop of the mob

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