Scotch Posted May 4, 2013 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 118 Reputation: 0 Joined: 09/19/12 Last Seen: April 2, 2016 Share Posted May 4, 2013 (edited) Can anyone help me with my problems? all my event npc's have some technical errors...even though its not the time for that event or the event not yet started the event warper of that event still see in the middle of the prontera it will not disable the event warper. Example Events: Dice Event Poring Catcher RFYL LMS Edited May 4, 2013 by skenywitdafer Quote Link to comment Share on other sites More sharing options...
Jaburak Posted May 4, 2013 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 1125 Reputation: 236 Joined: 07/30/12 Last Seen: April 13 Share Posted May 4, 2013 What kind of events? Please post your script so we can see what's wrong with that. Quote Link to comment Share on other sites More sharing options...
Scotch Posted May 4, 2013 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 118 Reputation: 0 Joined: 09/19/12 Last Seen: April 2, 2016 Author Share Posted May 4, 2013 (edited) This is My Events in my server Edited May 4, 2013 by skenywitdafer Quote Link to comment Share on other sites More sharing options...
Jaburak Posted May 4, 2013 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 1125 Reputation: 236 Joined: 07/30/12 Last Seen: April 13 Share Posted May 4, 2013 All your scripts works fine on me, I've tested it all. o_o Quote Link to comment Share on other sites More sharing options...
Scotch Posted May 4, 2013 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 118 Reputation: 0 Joined: 09/19/12 Last Seen: April 2, 2016 Author Share Posted May 4, 2013 hmmm what revision your using? im working it on 3ceam revision 723 Quote Link to comment Share on other sites More sharing options...
Jaburak Posted May 4, 2013 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 1125 Reputation: 236 Joined: 07/30/12 Last Seen: April 13 Share Posted May 4, 2013 I'm using rAthena latest revision. Ohh I think I can't help because I haven't tried to use 3 ceam before. Quote Link to comment Share on other sites More sharing options...
Rage Guy Posted May 4, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.03 Content Count: 354 Reputation: 3 Joined: 02/17/13 Last Seen: August 14, 2016 Share Posted May 4, 2013 can some one send me Dice Event RFYL event scripts pls ? Quote Link to comment Share on other sites More sharing options...
Scotch Posted May 4, 2013 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 118 Reputation: 0 Joined: 09/19/12 Last Seen: April 2, 2016 Author Share Posted May 4, 2013 ohh i see Quote Link to comment Share on other sites More sharing options...
Jaburak Posted May 4, 2013 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 1125 Reputation: 236 Joined: 07/30/12 Last Seen: April 13 Share Posted May 4, 2013 can some one send me Dice Event RFYL event scripts pls ? RFYL: - script announce_nvz -1,{ OnMinute05: if(agitcheck() == 1) end; announce "The Novice Vs. Zombie Event will begin in 3 minutes.",0; killmonsterall "quiz_01"; sleep 5000; announce "The NPC 'Novice vs. Zombie' has appeared in Prontera!",0; enablenpc "Novice vs. Zombie"; sleep 55000; announce "Event: Novice Vs. Zombie will begin in 2 minutes. You better get ready!",0; sleep 60000; announce "Event: Novice Vs. Zombie will begin in 1 minute!",0; sleep 30000; mapannounce "quiz_01","In 30 seconds the monster will appear!",0; sleep 25000; announce "Event: Novice Vs. Zombie will begin in ~5~",0; sleep 1000; announce "~4~",0; sleep 1000; announce "~3~",0; sleep 1000; announce "~2~",0; sleep 1000; announce "~1~",0; sleep 1000; announce "Event: 'Novice Vs. Zombie' has begun!!",0,0x00FF00; monster "quiz_01",42,369,"Zombie",1036,4; disablenpc "Novice vs. Zombie"; sleep 10000; monster "quiz_01",42,369,"Zombie-2",1036,10; sleep 10000; monster "quiz_01",42,369,"Zombie-3",1036,10; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1036,10; initnpctimer; end; OnTimer5000: if ( getmapusers("quiz_01") == 0 ) { killmonsterall "quiz_01"; announce "'Novice Vs. Zombie' has ended. All of the Zombies are gone.",0; disablenpc "Prize"; stopnpctimer; end; } else if ( getmapusers("quiz_01") > 1 ) { if ($@NvZCounter >= 5){ switch(rand(0,2)){ case 0: mapannounce "quiz_01",getmapusers("quiz_01") +" players are still alive.",0,0x00FF00; break; case 1: mapannounce "quiz_01",getmapusers("quiz_01") +" players are STILL alive? Are you sure you're not cheating?",0,0x00FF00; break; case 2: mapannounce "quiz_01",getmapusers("quiz_01") +" players are STILL ALIVE? Seriously, I'm gonna have to report you.",0,0x00FF00; break; } } else { mapannounce "quiz_01",getmapusers("quiz_01") +" players are still alive.",0,0x00FF00; } sleep 10000; set $@NvZCounter,$@NvZCounter+1; initnpctimer; end; } initnpctimer; end; OnPCDieEvent: getmapxy .@mapnvz$,.@xnvz,.@ynvz,0; if ( .@mapnvz$ == "quiz_01") { sleep2 1; warp "prontera",156,223; atcommand "@alive "+ strcharinfo(0); dispbottom "You have lost..."; } sleep2 1000; if ( .@mapnvz$ == "quiz_01" && getmapusers("quiz_01") == 1 ) { killmonsterall "quiz_01"; mapannounce "quiz_01","You have won, please approach to Prize NPC.",0; enablenpc "Prize"; set $@NvZCounter,0; stopnpctimer; end; } end; } quiz_01,42,369,3 script Prize 72,{ if (sex == 1) { announce "In 'Novice Vs. Zombie', " + strcharinfo (0) + " has won! Let's congratulate him!",0; } else { announce "In 'Novice Vs. Zombie'" + strcharinfo (0) + " has won! Let's congratulate her!",0; }; getitem 30005,100; warp "prontera",156,223; sleep2 250; disablenpc "Prize"; end; } prontera,155,170,3 script Novice vs. Zombie 1015,{ if (BaseLevel > 1) goto L_No; if (class == 0) goto L_event; if (class > 0) goto L_No; L_event: sc_end SC_ALL; percentheal 100,100; atcommand "@storeall"; warp "quiz_01",42,369; close; L_No: mes "[^0000FFNovice Vs. Zombie^000000]"; mes "Brains!!!!!!! D=<"; mes "^696969You are not a level 1 novice! Cheater!^000000"; close; OnInit: disablenpc "Novice vs. Zombie"; disablenpc "Prize"; end; } // mapflag quiz_01 mapflag nocommand 2 Quote Link to comment Share on other sites More sharing options...
Question
Scotch
Link to comment
Share on other sites
8 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.