I'm trying to make a chat appear in two players at the same time, but I can't imagine a way to make it(Calling unattached func and attaching later seems to not work).
Any suggestions so I can do that?
I tried this: if(attachrid($@Player1) && attachrid($@Player2)) { callfunc "Something"; } But that doesn't work since it attach only to the last attach.
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BRDominik
Hello,
I'm trying to make a chat appear in two players at the same time, but I can't imagine a way to make it(Calling unattached func and attaching later seems to not work).
Any suggestions so I can do that?
I tried this: if(attachrid($@Player1) && attachrid($@Player2)) { callfunc "Something"; } But that doesn't work since it attach only to the last attach.
Edited by BRDominikLink to comment
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