Unknown Posted May 2, 2013 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 109 Reputation: 2 Joined: 09/07/12 Last Seen: October 21, 2016 Share Posted May 2, 2013 (edited) Hello,I'm having an issue with my v4p NPC.Once I try to buy the item, it says: You have 0 null [0/500] while I require 500 null.Would you please check the script and correct it, eventually? I'd appreciate very much!Thanks in advance (: alexandria,158,143,6 script Vote 4 Points 506,{ set @i,0; mes "[Vote for Points]"; mes "Which item do you wish to obtain?"; mes "Select only one."; callshop "v4p",1; npcshopattach "v4p"; end; OnBuyItem: if(.BuildQuest) { for(set .e,0; !compare(getarg(.e+1),"#VOTEPOINTS"); set .e,.e+2) {} npcshopadditem "v4p",getarg(.e+2),getarg(.e)*compare(getarg(.e+1),"S#VOTEPOINTS"); setarray .Shop[.i],getarg(.e+2); set .i,.i+1; goto Quest_Setup; } if(.Shop[@i]!=@bought_nameid) for(set @i,1; 1; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set .i,@i; callsub Quest_Setup; } for(set @i,1; !@e; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set @e,1; set .i,@i; callsub Quest_Setup; } mes "[Vote for Points]"; mes "I require the following:"; for(set @i,0; !compare(getarg(@i+1),"#VOTEPOINTS"); set @i,@i+2) mes "^FF0000" + ((countitem(getarg(@i))>=getarg(@i+1))? "^00FF00":"") + "" + getarg(@i+1) + " " + getitemname(getarg(@i)) + " [" + countitem(getarg(@i)) + "/" + getarg(@i+1) + "]"; if(getarg(@i)) mes "^FF0000" + ((#VOTEPOINTS>=getarg(@i))? "^00FF00":"") + "" + getarg(@i) + " Vote Points"; mes "^000000In exchange, I will give you:^0000FF"; for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) mes getarg(@i+1) + " " + getitemname(getarg(@i)); switch(select("Exchange:" + (((((getiteminfo(@bought_nameid,5) & 1) || (getiteminfo(@bought_nameid,5) & 256) || (getiteminfo(@bought_nameid,5) & 512)) && @equip==0))? "Preview Item":"") + ":No thanks")) { case 1: for(set @i,0; !compare(getarg(@i+1),"#VOTEPOINTS"); set @i,@i+2) if(countitem(getarg(@i)) < getarg(@i+1)) { next; mes "You have " + countitem(getarg(@i)) + " " + getitemname(getarg(@i)) + ", while I require " + getarg(@i+1) + "."; mes "Please obtain ^FF0000" + (getarg(@i+1)-countitem(getarg(@i))) + " more " + getitemname(getarg(@i)) + "^000000."; close; } if(#VOTEPOINTS < getarg(@i)) { next; mes "You do not have enough Vote Points."; mes "Please obtain ^FF0000" + (getarg(@i)-#VOTEPOINTS) + " more Vote Points^000000."; close; } for(set @i,0; !compare(getarg(@i+1),"#VOTEPOINTS"); set @i,@i+2) delitem getarg(@i),getarg(@i+1); set #VOTEPOINTS,#VOTEPOINTS-getarg(@i); for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) getitem getarg(@i),getarg(@i+1); if (compare(getarg(@i,0),"announce")) announce strcharinfo(0) + " has just obtained " + getitemname(@bought_nameid) + "!",bc_all; close; case 2: set @bottomview, getlook(3); set @topview, getlook(4); set @midview, getlook(5); addtimer 1000, strnpcinfo(3)+"::On_Leave"; set @equip,getiteminfo(@bought_nameid, 5); set @view, getiteminfo(@bought_nameid, 11); if(@equip != -1 && @view > 0) { if(@equip & 1) atcommand "@changelook 3 " + @view; if(@equip & 256) atcommand "@changelook 1 " + @view; if(@equip & 512) atcommand "@changelook 2 " + @view; } next; goto OnBuyItem; case 3: close; } On_Leave: atcommand "@changelook 1 " + @topview; atcommand "@changelook 2 " + @midview; atcommand "@changelook 3 " + @bottomview; set @equip,0; set @view,0; set @topview,0; set @midview,0; set @bottomview,0; end; OnInit: npcshopitem "v4p",0,0; set .BuildQuest,1; set .i,1; Quest_Setup: switch(.i) { default: set .BuildQuest,0; set .e,0; set .i,0; end; case 1: callsub OnBuyItem,21149,500,500,"S#VOTEPOINTS",2383,1; } } // Dummy shop data -- copy as needed. //============================================================ - shop v4p -1,501:50 Edited May 2, 2013 by Capuche To Code Quote Link to comment Share on other sites More sharing options...
Unknown Posted May 3, 2013 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 109 Reputation: 2 Joined: 09/07/12 Last Seen: October 21, 2016 Author Share Posted May 3, 2013 Up! Quote Link to comment Share on other sites More sharing options...
Capuche Posted May 3, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted May 3, 2013 1/ Add +"" in compare function to avoid warning compare( ""+ getarg 2/ case 1: callsub OnBuyItem,501,500,500,"S#VOTEPOINTS",2383,1; S#VOTEPOINTS should be #VOTEPOINTS Quote Link to comment Share on other sites More sharing options...
Unknown Posted May 3, 2013 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 109 Reputation: 2 Joined: 09/07/12 Last Seen: October 21, 2016 Author Share Posted May 3, 2013 Oh, thanks very much! Quote Link to comment Share on other sites More sharing options...
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Hello,
Edited by CapucheI'm having an issue with my v4p NPC.
Once I try to buy the item, it says: You have 0 null [0/500] while I require 500 null.
Would you please check the script and correct it, eventually? I'd appreciate very much!
Thanks in advance (:
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