Jump to content
  • 0

Requesting for a talisman effect script


Question

Posted

Sorry to bother you guys!


Been configuring it out some scripts but i ended up making more and more errors.

 

 

Help me configure my Lord Knight talisman.

 

 

Request for renewal of Lord Knight talisman ticket
 

  • When on talisman effect Parrying can be used in One-Hand Swords with a block chance of 3*SkillLv%

Request for renewal of Wizard/Professor/talisman ticket

  • When on talisman effect Wizard/Professor/will also increase by Baselvl *200 HP and His/here Vit will increase by Int/5.

Request for renewal of Gunslinger talisman ticket

  • When on talisman effect Gunslinger Hp will increase by Baselvl*200 HP and his/her Vit will increase by Dex/5.

 

 

Thanks in advance especially those who helped me from my previous requests! All of you are a lifesaver!

2 answers to this question

Recommended Posts

Posted

Sorry to bother you guys!

Been configuring it out some scripts but i ended up making more and more errors.

 

 

Help me configure my Lord Knight talisman.

 

 

Request for renewal of Lord Knight talisman ticket

 

  • When on talisman effect Parrying can be used in One-Hand Swords with a block chance of 3*SkillLv%

Request for renewal of Wizard/Professor/talisman ticket

  • When on talisman effect Wizard/Professor/will also increase by Baselvl *200 HP and His/here Vit will increase by Int/5.

Request for renewal of Gunslinger talisman ticket

  • When on talisman effect Gunslinger Hp will increase by Baselvl*200 HP and his/her Vit will increase by Dex/5.

 

 

Thanks in advance especially those who helped me from my previous requests! All of you are a lifesaver!

 

1. On your db/(pre/re)/skill_require_db.txt

Find : 

356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#

Replace it by : 

356,0,0,50,0,0,0,2:3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#

2. Try this : ( src/map/status.c )

Find : 

vit -= sc->data[SC_STOMACHACHE]->val1;
    if(sc->data[SC_KYOUGAKU])
        vit -= sc->data[SC_KYOUGAKU]->val2;

Add below : 

if(sc->data[SC_SPIRIT] && (sc->data[SC_SPIRIT]->val2 == SL_WIZARD || sc->data[SC_SPIRIT]->val2 == SL_SAGE))
        vit += ((TBL_PC*)bl)->status.int_ / 5;

Find : 

maxhp -= sc->data[SC_MYSTERIOUS_POWDER]->val1 / 100;
    if(sc->data[SC_EARTH_INSIGNIA] && sc->data[SC_EARTH_INSIGNIA]->val1 == 2)
        maxhp += 500;

Add below :

if(sc->data[SC_SPIRIT] && (sc->data[SC_SPIRIT]->val2 == SL_WIZARD || sc->data[SC_SPIRIT]->val2 == SL_SAGE))
        maxhp += ((TBL_PC*)bl)->status.base_level * 200;

3. Is there a soul link for gunslinger /swt?

  • Upvote 1
Posted

 

Sorry to bother you guys!

Been configuring it out some scripts but i ended up making more and more errors.

 

 

Help me configure my Lord Knight talisman.

 

 

Request for renewal of Lord Knight talisman ticket

 

  • When on talisman effect Parrying can be used in One-Hand Swords with a block chance of 3*SkillLv%

Request for renewal of Wizard/Professor/talisman ticket

  • When on talisman effect Wizard/Professor/will also increase by Baselvl *200 HP and His/here Vit will increase by Int/5.

Request for renewal of Gunslinger talisman ticket

  • When on talisman effect Gunslinger Hp will increase by Baselvl*200 HP and his/her Vit will increase by Dex/5.

 

 

Thanks in advance especially those who helped me from my previous requests! All of you are a lifesaver!

 

1. On your db/(pre/re)/skill_require_db.txt

Find : 

356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#

Replace it by : 

356,0,0,50,0,0,0,2:3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#

2. Try this : ( src/map/status.c )

Find : 

vit -= sc->data[SC_STOMACHACHE]->val1;
    if(sc->data[SC_KYOUGAKU])
        vit -= sc->data[SC_KYOUGAKU]->val2;

Add below : 

if(sc->data[SC_SPIRIT] && (sc->data[SC_SPIRIT]->val2 == SL_WIZARD || sc->data[SC_SPIRIT]->val2 == SL_SAGE))
        vit += ((TBL_PC*)bl)->status.int_ / 5;

Find : 

maxhp -= sc->data[SC_MYSTERIOUS_POWDER]->val1 / 100;
    if(sc->data[SC_EARTH_INSIGNIA] && sc->data[SC_EARTH_INSIGNIA]->val1 == 2)
        maxhp += 500;

Add below :

if(sc->data[SC_SPIRIT] && (sc->data[SC_SPIRIT]->val2 == SL_WIZARD || sc->data[SC_SPIRIT]->val2 == SL_SAGE))
        maxhp += ((TBL_PC*)bl)->status.base_level * 200;

3. Is there a soul link for gunslinger /swt?

 

 

 

Can i also do the renewal source script to pre renewal source?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...