Elysium Posted April 4, 2013 Group: Members Topic Count: 41 Topics Per Day: 0.01 Content Count: 164 Reputation: 17 Joined: 03/15/12 Last Seen: October 24, 2020 Share Posted April 4, 2013 (edited) Hello, how can i fix this one? Image: /* ||======================================================|| ||======================================================|| || NPC: || ||======================================================|| || Evolution Wings || ||======================================================|| || Version 1.3 || ||======================================================|| || Made by Streiker || ||======================================================|| || Updates: || || (5 latests) || || Version 1.1: || || Fixed: The npc didn't work. || || Added new configs. || || Changed the exp rates system. || || || || Version 1.1.1: || || Fixed: Mistakes. || || || || Version 1.2: || || Added rahuldev345 suggestion (spec. mobs)|| || Added AnnieRuru suggestion (refine) || || || || Version 1.3: || || Added new mode, new confs, new vars. || ||======================================================|| || Description: || || || || Make easily "evolution wings" with this. || ||======================================================|| || Additional Comments: || || || || At the moment none. || ||======================================================|| ||======================================================|| */ - script Wings_Conf -1,{ OnInit: /* Evolution modes: 1 = Every X numer of mobs (1%). 2 = Experience (1%). 3 = Every X number of mobs (100%). */ set .modo, 1; set .rates, 100; // % (Only for Mode 2). /* ID[...], evolution mode[...], mob id[...], neccesary to advance 1%[...]. (Configured for the 1st mode). If you want any monster, use 111. // Use callsub for add more wings. */ callsub Ids, 2573, 1, 1002, 20, 19002, 1, 111, 25, 19003, 1, 111, 30, 19004, 1, 111, 0 ; /* 0 = Won't evolved automatically. 1 = Will be evolved automatically */ set .auto, 1; // Delay of evolution (miliseconds). set .time, 3000; // Announces color. setarray .c$[0],"4db557", // % of evolution. "d43438", // Wings evolving. "4da5b5"; // Wings evolved. end ; Ids: set .w1, .w1 + 1; for ( set .@a, 0; getarg ( .@a, 0 ) != 0 ; set .@a, .@a + 4 ) { set .w2[.w1 - 1], .w2[.w1 - 1] + 1; setd ".a1"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a ); // id. setd ".a2"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 1 ); // mode. setd ".a3"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 2 ); // mob id. setd ".a4"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 3 ); // amount. } return ; OnNPCKillEvent: setarray .@slots[0], 1, 9, 10; // put here your slots. for ( set .@a, 0; .@a < 3 ; set .@a, .@a + 1 ) { set .@e, getequipid ( .@slots[.@a] ); for ( set .@a, 0; .@a < .w2[.@w] ; set .@a, .@a + 1 ) { set .@id, .@id + 1; if ( .@id == .w2[.@w] ) { set .@id, 0; set .@w, .@w + 1; set .@a, 0; } if ( .@e == getd ( ".a1"+ ( .@w + 1 ) +"_"+ .@id ) && getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) && ( killedrid == getd ( ".a3"+ ( .@w + 1 ) +"_"+ .@id ) || getd ( ".a3"+ ( .@w + 1 ) +"_"+ .@id ) < 1001 ) ) { set .@c, 1; break ; } sleep2 ( ! ( .@a % 100 ) ) ; } } if ( ! ( .@c ) ) end ; set .@e2, getd ( "evo"+ .@e ); if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 1 ) { setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, getd("$Mobs_"+ getcharid( 0 ) +"_"+ .@e ) + 1; if ( ( getd ( "$Mobs_"+getcharid ( 0 ) ) % getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) ) end ; setd "evo"+ .@e, getd ( "evo"+ .@e ) + 1; setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, 0; } else if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 2 ) { setd "$Exp_"+ getcharid ( 0 ) +"_"+ .@e, getd ("$Exp_"+ getcharid ( 0 ) +"_"+ .@e ) + ( strmobinfo ( 6, killedrid ) * .rates / 100 ); if ( getd ( "$Exp_"+getcharid ( 0 ) +"_"+ .@e ) < getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) end ; setd "evo"+ .@e, getd ( "evo"+ .@e ) + 1; setd "$Exp_"+ getcharid ( 0 ), 0; } else if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 3 ) { setd "$Mobs_"+ getcharid ( 0 ), getd ("$Mobs_"+ getcharid( 0 ) +"_"+ .@e ) + 1; if ( ( getd ( "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e ) % getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) ) end ; setd "evo"+ .@e, getd ( "evo"+ .@e ) + 100; setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, 0; } else debugmes "Script Wings_Evo, error: wrong mode configuration."; if ( .@e2 != getd ( "evo"+ .@e ) ) { announce getd ( "evo"+ .@e ) +"% "+ getitemname ( .@e ) , bc_self, "0x"+ .c$[0] ; specialeffect2 58 ; sleep2 200 ; specialeffect2 383 ; } if ( getd ( "evo"+ .@e ) == 100 && .auto ) { specialeffect2 263 ; sleep2 500 ; specialeffect2 377 ; sleep2 300 ; specialeffect2 542 ; sleep2 300 ; announce getitemname ( .@e ) +" evolving..." , bc_self, "0x"+ .c$[1] ; if ( .time ) sleep2 .time ; specialeffect2 463 ; sleep2 200; specialeffect2 665 ; sleep2 500 ; //specialeffect2 437 ; setarray .@card[1], getequipcardid ( .slot, 0 ), getequipcardid ( .slot, 1 ), getequipcardid ( .slot, 2 ), getequipcardid ( .slot, 3 ); set .@refine, getequiprefinerycnt ( .slot ); delitem .@e, 1 ; getitem2 getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) , 1, 1, .@refine, 0, .@card[1], .@card[2], .@card[3], .@card[4] ; equip getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) ; setd "evo"+ .@e, 0; announce "Congratulations, your wings have evolved to "+ getitemname ( getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) ) +"." , bc_self , "0x"+ .c$[2] ; } end; } Edited April 4, 2013 by Capuche Add [Code] Quote Link to comment Share on other sites More sharing options...
Capuche Posted April 5, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted April 5, 2013 /* ||======================================================|| ||======================================================|| || NPC: || ||======================================================|| || Evolution Wings || ||======================================================|| || Version 1.3 || ||======================================================|| || Made by Streiker || ||======================================================|| || Updates: || || (5 latests) || || Version 1.1: || || Fixed: The npc didn't work. || || Added new configs. || || Changed the exp rates system. || || || || Version 1.1.1: || || Fixed: Mistakes. || || || || Version 1.2: || || Added rahuldev345 suggestion (spec. mobs)|| || Added AnnieRuru suggestion (refine) || || || || Version 1.3: || || Added new mode, new confs, new vars. || ||======================================================|| || Description: || || || || Make easily "evolution wings" with this. || ||======================================================|| || Additional Comments: || || || || At the moment none. || ||======================================================|| ||======================================================|| */ - script Wings_Conf -1,{ OnInit: /* Evolution modes: 1 = Every X numer of mobs (1%). 2 = Experience (1%). 3 = Every X number of mobs (100%). */ set .modo, 1; set .rates, 100; // % (Only for Mode 2). /* ID[...], evolution mode[...], mob id[...], neccesary to advance 1%[...]. (Configured for the 1st mode). If you want any monster, use 111. // Use callsub for add more wings. */ callsub Ids, 2573, 1, 1002, 20, 19002, 1, 111, 25, 19003, 1, 111, 30, 19004, 1, 111, 0 ; /* 0 = Won't evolved automatically. 1 = Will be evolved automatically */ set .auto, 1; // Delay of evolution (miliseconds). set .time, 3000; // Announces color. setarray .c$[0],"4db557", // % of evolution. "d43438", // Wings evolving. "4da5b5"; // Wings evolved. setarray .slots[0], 1, 9, 10; // put here your slots. set .size_slots, getarraysize( .slots ); end ; Ids: set .w1, .w1 + 1; for ( set .@a, 0; getarg ( .@a, 0 ) != 0 ; set .@a, .@a + 4 ) { set .w2[.w1 - 1], .w2[.w1 - 1] + 1; setd ".a1"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a ); // id. setd ".a2"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 1 ); // mode. setd ".a3"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 2 ); // mob id. setd ".a4"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 3 ); // amount. } return ; OnNPCKillEvent: for ( set .@i, 0; .@i < .size_slots ; set .@i, .@i + 1 ) { set .@e, getequipid ( .slots[.@i] ); if( .@e != -1 ) { for ( set .@a, 0; .@a < .w2[.@w] ; set .@a, .@a + 1 ) { set .@id, .@id + 1; if ( .@id == .w2[.@w] ) { set .@id, 0; set .@w, .@w + 1; set .@a, 0; } if ( .@e == getd ( ".a1"+ ( .@w + 1 ) +"_"+ .@id ) && getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) && ( killedrid == getd ( ".a3"+ ( .@w + 1 ) +"_"+ .@id ) || getd ( ".a3"+ ( .@w + 1 ) +"_"+ .@id ) < 1001 ) ) { set .@c, 1; break ; } sleep2 ( ! ( .@a % 100 ) ) ; } } if( .@c ) break; } if ( !.@c ) end ; set .@e2, getd ( "evo"+ .@e ); if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 1 ) { setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, getd("$Mobs_"+ getcharid( 0 ) +"_"+ .@e ) + 1; if ( ( getd ( "$Mobs_"+getcharid ( 0 ) ) % getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) ) end ; setd "evo"+ .@e, getd ( "evo"+ .@e ) + 1; setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, 0; } else if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 2 ) { setd "$Exp_"+ getcharid ( 0 ) +"_"+ .@e, getd ("$Exp_"+ getcharid ( 0 ) +"_"+ .@e ) + ( strmobinfo ( 6, killedrid ) * .rates / 100 ); if ( getd ( "$Exp_"+getcharid ( 0 ) +"_"+ .@e ) < getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) end ; setd "evo"+ .@e, getd ( "evo"+ .@e ) + 1; setd "$Exp_"+ getcharid ( 0 ), 0; } else if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 3 ) { setd "$Mobs_"+ getcharid ( 0 ), getd ("$Mobs_"+ getcharid( 0 ) +"_"+ .@e ) + 1; if ( ( getd ( "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e ) % getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) ) end ; setd "evo"+ .@e, getd ( "evo"+ .@e ) + 100; setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, 0; } else debugmes "Script Wings_Evo, error: wrong mode configuration."; if ( .@e2 != getd ( "evo"+ .@e ) ) { announce getd ( "evo"+ .@e ) +"% "+ getitemname ( .@e ) , bc_self, "0x"+ .c$[0] ; specialeffect2 58 ; sleep2 200 ; specialeffect2 383 ; } if ( getd ( "evo"+ .@e ) == 100 && .auto ) { specialeffect2 263 ; sleep2 500 ; specialeffect2 377 ; sleep2 300 ; specialeffect2 542 ; sleep2 300 ; announce getitemname ( .@e ) +" evolving..." , bc_self, "0x"+ .c$[1] ; if ( .time ) sleep2 .time ; specialeffect2 463 ; sleep2 200; specialeffect2 665 ; sleep2 500 ; //specialeffect2 437 ; setarray .@card[1], getequipcardid ( .slots[.@i], 0 ), getequipcardid ( .slots[.@i], 1 ), getequipcardid ( .slots[.@i], 2 ), getequipcardid ( .slots[.@i], 3 ); set .@refine, getequiprefinerycnt ( .slots[.@i] ); delitem .@e, 1 ; getitem2 getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) , 1, 1, .@refine, 0, .@card[1], .@card[2], .@card[3], .@card[4] ; equip getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) ; setd "evo"+ .@e, 0; announce "Congratulations, your wings have evolved to "+ getitemname ( getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) ) +"." , bc_self , "0x"+ .c$[2] ; } end; } Interesting idea Quote Link to comment Share on other sites More sharing options...
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Elysium
Hello, how can i fix this one?
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