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Hello, how can i fix this one?

 

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post-3121-0-96299600-1365080382_thumb.png

 

/*
   ||======================================================||
   ||======================================================||
   ||                       NPC:                           ||
   ||======================================================||
   ||                  Evolution Wings                     ||
   ||======================================================||
   ||                    Version 1.3                       ||
   ||======================================================||
   ||                   Made by Streiker                   ||
   ||======================================================||
   ||                      Updates:                        ||
   ||                    (5 latests)                       ||
   || Version 1.1:                                         ||
   ||             Fixed: The npc didn't work.              ||
   ||             Added new configs.                       ||
   ||             Changed the exp rates system.            ||
   ||                                                      ||
   || Version 1.1.1:                                       ||
   ||              Fixed: Mistakes.                        ||
   ||                                                      ||
   || Version 1.2:                                         ||
   ||             Added rahuldev345 suggestion (spec. mobs)||
   ||             Added AnnieRuru suggestion (refine)      ||
   ||                                                      ||
   || Version 1.3:                                         ||
   ||            Added new mode, new confs, new vars.      ||
   ||======================================================||
   ||                     Description:                     ||
   ||                                                      ||
   || Make easily "evolution wings" with this.             ||
   ||======================================================||
   ||               Additional Comments:                   ||
   ||                                                      ||
   || At the moment none.                                  ||
   ||======================================================||
   ||======================================================||
*/
-    script    Wings_Conf    -1,{
OnInit:
    /* Evolution modes:
    1 = Every X numer of mobs (1%).
    2 = Experience (1%).
    3 = Every X number of mobs (100%).
    */
    set .modo, 1;
    set .rates, 100;    // % (Only for Mode 2).
    /* ID[...], evolution mode[...], mob id[...], neccesary to advance 1%[...].
    (Configured for the 1st mode).
    If  you want any monster, use 111.
    // Use callsub for add more wings. */
    callsub Ids, 2573, 1, 1002, 20, 19002, 1, 111, 25, 19003, 1, 111, 30, 19004, 1, 111, 0 ;
/*
    0 = Won't evolved automatically.
    1 = Will be evolved automatically
*/
    set .auto, 1;
    // Delay of evolution (miliseconds).
    set .time, 3000;
    // Announces color.
    setarray .c$[0],"4db557",    // % of evolution.
            "d43438",    // Wings evolving.
            "4da5b5";    // Wings evolved.
    end ;
Ids:
    set .w1, .w1 + 1;
    for ( set .@a, 0; getarg ( .@a, 0 ) != 0 ; set .@a, .@a + 4 ) {
        set .w2[.w1 - 1], .w2[.w1 - 1] + 1;
        setd ".a1"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a );      // id.
        setd ".a2"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 1 );    // mode.
        setd ".a3"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 2 );    // mob id.
        setd ".a4"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 3 );    // amount.
    }
    return ;
OnNPCKillEvent:
    setarray .@slots[0], 1, 9, 10;    // put here your slots.
    for ( set .@a, 0; .@a < 3 ; set .@a, .@a + 1 ) {
        set .@e, getequipid ( .@slots[.@a] );
        for ( set .@a, 0; .@a < .w2[.@w] ; set .@a, .@a + 1 ) {
            set .@id, .@id + 1;
            if ( .@id == .w2[.@w] ) {
                set .@id, 0;
                set .@w, .@w + 1;
                set .@a, 0;
            }
            if (
                .@e == getd ( ".a1"+ ( .@w + 1 ) +"_"+ .@id )
                                    &&
                getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id )
                                    &&
                    (
                        killedrid == getd ( ".a3"+ ( .@w + 1 ) +"_"+ .@id )
                                            ||
                        getd ( ".a3"+ ( .@w + 1 ) +"_"+ .@id ) < 1001
                    )
            ) {
                set .@c, 1;
                break ;
            }
            sleep2 ( ! ( .@a % 100 ) ) ;
        }
    }
    if ( ! ( .@c ) ) end ;
    set .@e2, getd ( "evo"+ .@e );
    if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 1 ) {
        setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, getd("$Mobs_"+ getcharid( 0 ) +"_"+ .@e ) + 1;
        if ( ( getd ( "$Mobs_"+getcharid ( 0 ) ) % getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) ) end ;
        setd "evo"+ .@e, getd ( "evo"+ .@e ) + 1;
        setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, 0;
    }
    else if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 2 ) {
        setd "$Exp_"+ getcharid ( 0 ) +"_"+ .@e, getd ("$Exp_"+ getcharid ( 0 ) +"_"+ .@e ) + ( strmobinfo ( 6, killedrid ) * .rates / 100 );
        if ( getd ( "$Exp_"+getcharid ( 0 ) +"_"+ .@e ) < getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) end ;
        setd "evo"+ .@e, getd ( "evo"+ .@e ) + 1;
        setd "$Exp_"+ getcharid ( 0 ), 0;
    }
    else if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 3 ) {
        setd "$Mobs_"+ getcharid ( 0 ), getd ("$Mobs_"+ getcharid( 0 ) +"_"+ .@e ) + 1;
        if ( ( getd ( "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e ) % getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) ) end ;
        setd "evo"+ .@e, getd ( "evo"+ .@e ) + 100;
        setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, 0;
    }
    else debugmes "Script Wings_Evo, error: wrong mode configuration.";
    if ( .@e2 != getd ( "evo"+ .@e ) ) {
        announce getd ( "evo"+ .@e ) +"% "+ getitemname ( .@e ) , bc_self, "0x"+ .c$[0] ;
        specialeffect2 58 ;
        sleep2 200 ;
        specialeffect2 383 ;
    }
    if ( getd ( "evo"+ .@e ) == 100 && .auto ) {
        specialeffect2 263 ;
        sleep2 500 ;
        specialeffect2 377 ;
        sleep2 300 ;
        specialeffect2 542 ;
        sleep2 300 ;
        announce getitemname ( .@e ) +" evolving..." , bc_self, "0x"+ .c$[1] ;
        if ( .time ) sleep2 .time ;
        specialeffect2 463 ;
        sleep2 200;
        specialeffect2 665 ;
        sleep2 500 ;
        //specialeffect2 437 ;
        setarray .@card[1], getequipcardid ( .slot, 0 ), getequipcardid ( .slot, 1 ), getequipcardid ( .slot, 2 ), getequipcardid ( .slot, 3 );
        set .@refine, getequiprefinerycnt ( .slot );
        delitem .@e, 1 ;
        getitem2 getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) , 1, 1, .@refine, 0, .@card[1], .@card[2], .@card[3], .@card[4] ;
        equip getd ( ".a1"+  ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) ;
        setd "evo"+ .@e, 0;
        announce "Congratulations, your wings have evolved to "+ getitemname ( getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) ) +"." , bc_self , "0x"+ .c$[2] ;
    }
    end;

}

 

Edited by Capuche
Add [Code]

1 answer to this question

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Posted
/*
   ||======================================================||
   ||======================================================||
   ||					   NPC:						   ||
   ||======================================================||
   ||				  Evolution Wings					 ||
   ||======================================================||
   ||					Version 1.3					   ||
   ||======================================================||
   ||				   Made by Streiker				   ||
   ||======================================================||
   ||					  Updates:						||
   ||					(5 latests)					   ||
   || Version 1.1:										 ||
   ||			 Fixed: The npc didn't work.			  ||
   ||			 Added new configs.					   ||
   ||			 Changed the exp rates system.			||
   ||													  ||
   || Version 1.1.1:									   ||
   ||			  Fixed: Mistakes.						||
   ||													  ||
   || Version 1.2:										 ||
   ||			 Added rahuldev345 suggestion (spec. mobs)||
   ||			 Added AnnieRuru suggestion (refine)	  ||
   ||													  ||
   || Version 1.3:										 ||
   ||			Added new mode, new confs, new vars.	  ||
   ||======================================================||
   ||					 Description:					 ||
   ||													  ||
   || Make easily "evolution wings" with this.			 ||
   ||======================================================||
   ||			   Additional Comments:				   ||
   ||													  ||
   || At the moment none.								  ||
   ||======================================================||
   ||======================================================||
*/
-	script	Wings_Conf	-1,{
OnInit:
	/* Evolution modes:
	1 = Every X numer of mobs (1%).
	2 = Experience (1%).
	3 = Every X number of mobs (100%).
	*/
	set .modo, 1;
	set .rates, 100;	// % (Only for Mode 2).
	/* ID[...], evolution mode[...], mob id[...], neccesary to advance 1%[...].
	(Configured for the 1st mode).
	If  you want any monster, use 111.
	// Use callsub for add more wings. */
	callsub Ids, 2573, 1, 1002, 20, 19002, 1, 111, 25, 19003, 1, 111, 30, 19004, 1, 111, 0 ;
/*
	0 = Won't evolved automatically.
	1 = Will be evolved automatically
*/
	set .auto, 1;
	// Delay of evolution (miliseconds).
	set .time, 3000;
	// Announces color.
	setarray .c$[0],"4db557",	// % of evolution.
			"d43438",	// Wings evolving.
			"4da5b5";	// Wings evolved.
	setarray .slots[0], 1, 9, 10;	// put here your slots.
	set .size_slots, getarraysize( .slots );
	end ;
Ids:
	set .w1, .w1 + 1;
	for ( set .@a, 0; getarg ( .@a, 0 ) != 0 ; set .@a, .@a + 4 ) {
		set .w2[.w1 - 1], .w2[.w1 - 1] + 1;
		setd ".a1"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a );	  // id.
		setd ".a2"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 1 );	// mode.
		setd ".a3"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 2 );	// mob id.
		setd ".a4"+ .w1 +"_"+ .w2[.w1 - 1], getarg ( .@a + 3 );	// amount.
	}
	return ;
OnNPCKillEvent:
	for ( set .@i, 0; .@i < .size_slots ; set .@i, .@i + 1 ) {
		set .@e, getequipid ( .slots[.@i] );
		if( .@e != -1 ) {
			for ( set .@a, 0; .@a < .w2[.@w] ; set .@a, .@a + 1 ) {
				set .@id, .@id + 1;
				if ( .@id == .w2[.@w] ) {
					set .@id, 0;
					set .@w, .@w + 1;
					set .@a, 0;
				}
				if ( .@e == getd ( ".a1"+ ( .@w + 1 ) +"_"+ .@id ) && getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) &&	( killedrid == getd ( ".a3"+ ( .@w + 1 ) +"_"+ .@id ) || getd ( ".a3"+ ( .@w + 1 ) +"_"+ .@id ) < 1001 )
				) {
					set .@c, 1;
					break ;
				}
				sleep2 ( ! ( .@a % 100 ) ) ;
			}
		}
		if( .@c ) break;
	}
	if ( !.@c ) end ;
	set .@e2, getd ( "evo"+ .@e );
	if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 1 ) {
		setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, getd("$Mobs_"+ getcharid( 0 ) +"_"+ .@e ) + 1;
		if ( ( getd ( "$Mobs_"+getcharid ( 0 ) ) % getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) ) end ;
		setd "evo"+ .@e, getd ( "evo"+ .@e ) + 1;
		setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, 0;
	}
	else if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 2 ) {
		setd "$Exp_"+ getcharid ( 0 ) +"_"+ .@e, getd ("$Exp_"+ getcharid ( 0 ) +"_"+ .@e ) + ( strmobinfo ( 6, killedrid ) * .rates / 100 );
		if ( getd ( "$Exp_"+getcharid ( 0 ) +"_"+ .@e ) < getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) end ;
		setd "evo"+ .@e, getd ( "evo"+ .@e ) + 1;
		setd "$Exp_"+ getcharid ( 0 ), 0;
	}
	else if ( getd ( ".a2"+ ( .@w + 1 ) +"_"+ .@id ) == 3 ) {
		setd "$Mobs_"+ getcharid ( 0 ), getd ("$Mobs_"+ getcharid( 0 ) +"_"+ .@e ) + 1;
		if ( ( getd ( "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e ) % getd ( ".a4"+ ( .@w + 1 ) +"_"+ .@id ) ) ) end ;
		setd "evo"+ .@e, getd ( "evo"+ .@e ) + 100;
		setd "$Mobs_"+ getcharid ( 0 ) +"_"+ .@e, 0;
	}
	else debugmes "Script Wings_Evo, error: wrong mode configuration.";
	if ( .@e2 != getd ( "evo"+ .@e ) ) {
		announce getd ( "evo"+ .@e ) +"% "+ getitemname ( .@e ) , bc_self, "0x"+ .c$[0] ;
		specialeffect2 58 ;
		sleep2 200 ;
		specialeffect2 383 ;
	}
	if ( getd ( "evo"+ .@e ) == 100 && .auto ) {
		specialeffect2 263 ;
		sleep2 500 ;
		specialeffect2 377 ;
		sleep2 300 ;
		specialeffect2 542 ;
		sleep2 300 ;
		announce getitemname ( .@e ) +" evolving..." , bc_self, "0x"+ .c$[1] ;
		if ( .time ) sleep2 .time ;
		specialeffect2 463 ;
		sleep2 200;
		specialeffect2 665 ;
		sleep2 500 ;
		//specialeffect2 437 ;
		setarray .@card[1], getequipcardid ( .slots[.@i], 0 ), getequipcardid ( .slots[.@i], 1 ), getequipcardid ( .slots[.@i], 2 ), getequipcardid ( .slots[.@i], 3 );
		set .@refine, getequiprefinerycnt ( .slots[.@i] );
		delitem .@e, 1 ;
		getitem2 getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) , 1, 1, .@refine, 0, .@card[1], .@card[2], .@card[3], .@card[4] ;
		equip getd ( ".a1"+  ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) ;
		setd "evo"+ .@e, 0;
		announce "Congratulations, your wings have evolved to "+ getitemname ( getd ( ".a1"+ ( .@w + 1 ) +"_"+ ( .@id + 1 ) ) ) +"." , bc_self , "0x"+ .c$[2] ;
	}
	end;

}

Interesting idea

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