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Posted

i am facing yet another issue with my client

 

 

clickerror.jpg
 
as you can see my cursor placemen, my character cant seem to walk till that point only if i click upto max 9 cells away it walks,
 
how can i resolve this?

9 answers to this question

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Posted

did you edit this?

your svn/conf/battle/client.conf

// Maximum walk path (how many cells a player can walk going to cursor)max_walk_path: 17

or try here:

your svn/src/config/core.h

#define OFFICIAL_WALKPATH
Posted (edited)

@Digos i had already edited the client.conf "area_size" to 20

 

@fren: 

#define OFFICIAL_WALKPATH 

 

Does not exist in the entire solution :S

 

also i found this definition, its best its disabled than enabled if at all it existed

 

Comment to disable the official walk path The official walkpath disables users from taking non-clear walk paths, e.g. if they want to get around an obstacle they have to walk around it, while with OFFICIAL_WALKPATH disabled if they click to walk around a obstacle the server will do it automatically
Edited by kamikaze666
Posted

max_walk_path setting was introduced in rev 17123

 

The bug occurs on all maps or only in one specific? If only one could be a problem with the map gat file (maybe the cell is marked as not walk).

Posted (edited)

Char cant walk 14 cells away

 

 

i dont have "max_walk_path: 17" in my conf

 

but i changed the value in path.h of 

 

#define MAX_WALKPATH 32
to
#define MAX_WALKPATH 50
 

 

bump....

Edited by kamikaze666

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