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@disguise command


SlashGeeGee

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Hi rAthena.

 

 

My lua files are updated to the latest npc's but when I use @disguise ingame. it says Invalid Monster/NPC name/ID specified. Disguise Failed. The max disguise for @disguise command is only at 1999, 2000 and above cannot be used in @disguise.

 

is there any modification to let the disguise command go higher than 1999 ?

 

 

SlashGeeGee

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1999 

get the mob sprite and paste it on data/sprite/npc

 

 

 

EDIT : Solved. I can now disguise the mobs only the mobs at mob_db.txt.

 

 

SlashGeeGee

Edited by SlashGeeGee
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1000+ is a mob sprite
 

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so i cannot disguise a mob ? i remember in old revisions i could still disguise a mob for disguise event :D

 

SlashGeeGee

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i didn't say that you can't disguise a mob i just say 1000+ is a mob right?


 

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i didn't say that you can't disguise a mob i just say 1000+ is a mob right?

 

 

oh , sorry about that :D 

 

 

 

so is there any solution to this problem ?  /ok

 

 

SlashGeeGee

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here ex.

custom mob

2450,FAbsilag,Fabsilag,Fabsilag...................

then add a sprite on data/sprite/npc
 

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here ex.

custom mob

2450,FAbsilag,Fabsilag,Fabsilag...................

then add a sprite on data/sprite/npc

 

 

 

yeah the custom mobs above 1999 is working . but the normal mobs above 1999 is not working using @disguise command. how to fix this ?

 

 

SlashGeeGee

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1999 

get the mob sprite and paste it on data/sprite/npc

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