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Bee Sting


zekhel11

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Can someone help me about drop rate

i am now running a virtual server

and one of my problem is

the drop rate of hornet

 

actually in battle conf

all was set to 100% drop rate

but the bee sting 

drop still .01
can somebody help me

how to fix it

 

 

thanks alot

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Dude you post in a wrong section.

 

Uhmmm about your problem did you modifyed the drop.conf in you conf/battle folder?

 

 

// The rate the common items are dropped (Items that are in the ETC tab, besides card)
item_rate_common: 100
item_rate_common_boss: 100
item_drop_common_min: 1
item_drop_common_max: 10000

 

Rates

 

100 = 0.01%
1000 = 0.10%
10000 = 1%
100000 = 10%
1000000 = 100%

 

or tryed to used the mob_item_ratio.txt in your db folder

 

 

// Specific Item Drop Ratio Database
// Overrides for global item_rate* values from conf/battle/drops.conf
//
// Structure of Database:
// ItemID,Ratio{,MonsterID}
//
// Result:
// ItemID base drop rates defined in mob_db will not get multiplied
//  by global item_rate* values (aka drop rates) from
//  conf/battle/drops.conf. Instead Ratio will be used (100 = 1x).
// If no MonsterID is specified, all monsters will be affected,
//  otherwise only listed ones.
//
// Examples:
// 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate
// 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate
// 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate).
//
// Notes:
// - By default you can list up to 10 MonsterIDs per ItemID.
//   It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS.
// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768).
// - Does not override item_drop_*_min/max settings.
// - Does not affect card/item-granted drops. To adjust card/item-granted
//   drops, edit them in item_db.
// - Does affect MVP prizes and Treasure Boxes.
// - You can add only ONE line per ItemID. If you need various ratios
//   for different monsters, override drop rate with Ratio=100 and edit
//   base drop rates in mob_db.
// - This file is reloaded by @reloadmobdb.
Edited by Lelouch vi Britannia
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actually in battle conf

all was set to 100% drop rate

Did you set all the values to 100 or 10000 ?

// Note 2: Value is in percents (100 means 100%)

If you want to adjust the drop rate, you edit the first 2 lines.

Example (5x rates):

item_rate_common: 500
item_rate_common_boss: 500
 


To adjust the drop chance, you use the last 2 lines.

Example: this means drop chances can be between 0.01% ~ 100.00%

item_drop_common_min: 1
item_drop_common_max: 10000
Example: this means drop chances can be between 50.00% ~ 75.00%
item_drop_common_min: 5000
item_drop_common_max: 7500
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by the way thanks guys for the help

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