Is there a ViewID that can be used for each job class? I'd like to use something along the lines of disguise 4004; or changelook 4004; - I'm aware these are invalid values; it's simply an example. I'd like to avoid using changebase, as doing so causes sprite errors when attempting to switch to a job that does not allow the weapon being worn (i.e. Clown wearing a Bow disguising into a Baby Novice; Knight wearing a Broad Sword changing into a Sniper; etc.).
Alternatively, I could write conditional checks to prevent usage by each specific class disguising into an invalid class, but I'd rather use something less restricted if it exists.
Question
Mumbles
Is there a ViewID that can be used for each job class? I'd like to use something along the lines of disguise
4004; or changelook4004; - I'm aware these are invalid values; it's simply an example. I'd like to avoid using changebase, as doing so causes sprite errors when attempting to switch to a job that does not allow the weapon being worn (i.e. Clown wearing a Bow disguising into a Baby Novice; Knight wearing a Broad Sword changing into a Sniper; etc.).Alternatively, I could write conditional checks to prevent usage by each specific class disguising into an invalid class, but I'd rather use something less restricted if it exists.
Edited by ViaLink to comment
Share on other sites
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.