HristDead Posted February 28, 2013 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 167 Reputation: 2 Joined: 08/01/12 Last Seen: October 9, 2019 Share Posted February 28, 2013 Hello Anyone has an idea how to make this?: If a character is below level 25 and has item in question equipped, it'll gain 5% more experience from all monsters. Auto de-equips after level 25 too. Thanks, hope someone can help me. Quote Link to comment Share on other sites More sharing options...
yakuu Posted February 28, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 52 Reputation: 3 Joined: 01/05/12 Last Seen: June 17, 2023 Share Posted February 28, 2013 OnPCBaseLvUpEvent: will help you to do them. Quote Link to comment Share on other sites More sharing options...
HristDead Posted February 28, 2013 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 167 Reputation: 2 Joined: 08/01/12 Last Seen: October 9, 2019 Author Share Posted February 28, 2013 I mean the script in a item like battle manual. is it possible? Quote Link to comment Share on other sites More sharing options...
Yahiko Posted February 28, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 81 Reputation: 14 Joined: 08/17/12 Last Seen: April 19, 2013 Share Posted February 28, 2013 open item db , your battle manual , edit like this : { callfunc "explvl25"; } and now open 2 custom npc script put this one the first one function script explvl25 { if(BaseLevel<25) { sc_start SC_EXPBOOST,1800000,50; end; } end; } the second one OnPCBaseLvUpEvent: if(BaseLevel<25) { sc_end SC_EXPBOOST; end; } 1 Quote Link to comment Share on other sites More sharing options...
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HristDead
Hello
Anyone has an idea how to make this?:
If a character is below level 25 and has item in question equipped, it'll gain 5% more experience from all monsters. Auto de-equips after
level 25 too.
Thanks, hope someone can help me.
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