Jump to content
  • 0

About the behavior of the firing traps


Question

Posted (edited)

Hello guys, Im making some modifications in the Land Mine skill, and i want that trap can be placed below the casting player like the firing trap. In other words, i want to remove the range limit.

 

Someone can* help?

 

Thanks! ;D

Edited by cowboy

3 answers to this question

Recommended Posts

Posted


Index: skill_unit_db.txt

===================================================================

--- skill_unit_db.txt (revision 17161)

+++ skill_unit_db.txt (working copy)

@@ -41,7 +41,7 @@

91,0x86, , 0, 2,1000,enemy, 0x010 //WZ_HEAVENDRIVE

92,0x8e, , 2, 0, -1,enemy, 0x010 //WZ_QUAGMIRE

115,0x90, , 0, 1,1000,enemy, 0x006 //HT_SKIDTRAP

-116,0x93, , 0, 1,1000,enemy, 0x006 //HT_LANDMINE

+116,0x93, , 0, 1,1000,enemy, 0x002 //HT_LANDMINE

117,0x91, , 0, 1,1000,enemy, 0x006 //HT_ANKLESNARE

118,0x94, , 0, 1,1000,enemy, 0x006 //HT_SHOCKWAVE

119,0x95, , 0, 1,1000,enemy, 0x006 //HT_SANDMAN

  • Upvote 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...