healthydude Posted February 22, 2013 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 64 Reputation: 3 Joined: 02/05/13 Last Seen: April 5 Share Posted February 22, 2013 Hello Everyone, I want to know how I could make the mob receive 1 damage at a time from players. How can I make such customization?healthydude Quote Link to comment Share on other sites More sharing options...
healthydude Posted February 22, 2013 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 64 Reputation: 3 Joined: 02/05/13 Last Seen: April 5 Author Share Posted February 22, 2013 For example poring.. 1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 Mode is 0x83 Input 83 here. And you'll get 131. Looking at this table.. MD_CANMOVE | 0x0001 | 1 MD_LOOTER | 0x0002 | 2 MD_AGGRESSIVE | 0x0004 | 4 MD_ASSIST | 0x0008 | 8 MD_CASTSENSOR_IDLE | 0x0010 | 16 MD_BOSS | 0x0020 | 32 MD_PLANT | 0x0040 | 64 MD_CANATTACK | 0x0080 | 128 MD_DETECTOR | 0x0100 | 256 MD_CASTSENSOR_CHASE | 0x0200 | 512 MD_CHANGECHASE | 0x0400 | 1024 MD_ANGRY | 0x0800 | 2048 MD_CHANGETARGET_MELEE | 0x1000 | 4096 MD_CHANGETARGET_CHASE | 0x2000 | 8192 MD_TARGETWEAK | 0x4000 | 16384 get the modes that will add up to 131 they are MD_CANMOVE | 0x0001 | 1 MD_LOOTER | 0x0002 | 2 MD_CANATTACK | 0x0080 | 128 to add MD_PLANT(64) 131+64 = 195 converting back to hex, you'll get 0xC3 the new entry should be > 1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0xC3,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 For example poring.. 1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 Mode is 0x83 Input 83 here. And you'll get 131. Looking at this table.. MD_CANMOVE | 0x0001 | 1 MD_LOOTER | 0x0002 | 2 MD_AGGRESSIVE | 0x0004 | 4 MD_ASSIST | 0x0008 | 8 MD_CASTSENSOR_IDLE | 0x0010 | 16 MD_BOSS | 0x0020 | 32 MD_PLANT | 0x0040 | 64 MD_CANATTACK | 0x0080 | 128 MD_DETECTOR | 0x0100 | 256 MD_CASTSENSOR_CHASE | 0x0200 | 512 MD_CHANGECHASE | 0x0400 | 1024 MD_ANGRY | 0x0800 | 2048 MD_CHANGETARGET_MELEE | 0x1000 | 4096 MD_CHANGETARGET_CHASE | 0x2000 | 8192 MD_TARGETWEAK | 0x4000 | 16384 get the modes that will add up to 131 they are MD_CANMOVE | 0x0001 | 1 MD_LOOTER | 0x0002 | 2 MD_CANATTACK | 0x0080 | 128 to add MD_PLANT(64) 131+64 = 195 converting back to hex, you'll get 0xC3 the new entry should be > 1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0xC3,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 I can't thank you enough my friend. I really appreciate how you elaborately lectured a newbie like me. You're a good friend. Thanks my liege (how can I +rep you?) healthydude Quote Link to comment Share on other sites More sharing options...
clydelion Posted February 22, 2013 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 754 Reputation: 186 Joined: 05/22/12 Last Seen: October 15, 2022 Share Posted February 22, 2013 Add the mob mode MD_PLANT. Plant: Always receives 1 damage from attacks. Just add 0x0040 to your monster's mode. Quote Link to comment Share on other sites More sharing options...
healthydude Posted February 22, 2013 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 64 Reputation: 3 Joined: 02/05/13 Last Seen: April 5 Author Share Posted February 22, 2013 Add the mob mode MD_PLANT. Plant: Always receives 1 damage from attacks. Just add 0x0040 to your monster's mode. Add the mob mode MD_PLANT. Plant: Always receives 1 damage from attacks. Just add 0x0040 to your monster's mode. I'm sorry I'm not yet literate of the rA language. Can you elaborate further for a newbie? Quote Link to comment Share on other sites More sharing options...
clydelion Posted February 22, 2013 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 754 Reputation: 186 Joined: 05/22/12 Last Seen: October 15, 2022 Share Posted February 22, 2013 For example poring.. 1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 Mode is 0x83 Input 83 here. And you'll get 131. Looking at this table.. MD_CANMOVE | 0x0001 | 1 MD_LOOTER | 0x0002 | 2 MD_AGGRESSIVE | 0x0004 | 4 MD_ASSIST | 0x0008 | 8 MD_CASTSENSOR_IDLE | 0x0010 | 16 MD_BOSS | 0x0020 | 32 MD_PLANT | 0x0040 | 64 MD_CANATTACK | 0x0080 | 128 MD_DETECTOR | 0x0100 | 256 MD_CASTSENSOR_CHASE | 0x0200 | 512 MD_CHANGECHASE | 0x0400 | 1024 MD_ANGRY | 0x0800 | 2048 MD_CHANGETARGET_MELEE | 0x1000 | 4096 MD_CHANGETARGET_CHASE | 0x2000 | 8192 MD_TARGETWEAK | 0x4000 | 16384 get the modes that will add up to 131 they are MD_CANMOVE | 0x0001 | 1 MD_LOOTER | 0x0002 | 2 MD_CANATTACK | 0x0080 | 128 to add MD_PLANT(64) 131+64 = 195 converting back to hex, you'll get 0xC3 the new entry should be 1002,PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0xC3,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 1 Quote Link to comment Share on other sites More sharing options...
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healthydude
Hello Everyone,
I want to know how I could make the mob receive 1 damage at a time from players. How can I make such customization?
healthydude
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