Cyrix Posted February 21, 2013 Posted February 21, 2013 I need help... --------------------------------------------------------- http://db.irowiki.org/db/item-info/12436/ ----------------------------------------------------------- Original script dont add SP rate + 5% and SP recovery Rate + 20% 12436,Vitata_500,Vitata 500,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITATA_500,500000,0; itemheal 0,200; },{},{} And this, dont work. 12436,Vitata_500,Vitata 500,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ bonus bMaxSPrate,5; bonus bSPrecovRate,20; sc_start SC_VITATA_500,500000,0; itemheal 0,200; },{},{} Thx. Quote
Aleos Posted February 21, 2013 Posted February 21, 2013 It's because Vitata 500 is not fully implemented. The status change is empty, it doesn't do anything. I'm going through all the 3rd classes now and am applying the post-balance stuff as best I can. I'm going class by class so when I get to Genetic it will be resolved. Plus what you are trying to do won't work correctly because it's a usable item, not an equipment item. Quote
Question
Cyrix
I need help...
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http://db.irowiki.org/db/item-info/12436/
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Original script dont add SP rate + 5% and SP recovery Rate + 20%
12436,Vitata_500,Vitata 500,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITATA_500,500000,0; itemheal 0,200; },{},{}
And this, dont work.
12436,Vitata_500,Vitata 500,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ bonus bMaxSPrate,5; bonus bSPrecovRate,20; sc_start SC_VITATA_500,500000,0; itemheal 0,200; },{},{}
Thx.
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