Ninjamon Posted February 16, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Share Posted February 16, 2013 Can anyone make a npc which gives a option in Repairing, Card Removing, and Refiner/Derefiner? It will be greatly appreciated! Thanks Quote Link to comment Share on other sites More sharing options...
Miles Posted February 16, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 68 Reputation: 13 Joined: 11/14/11 Last Seen: April 30, 2013 Share Posted February 16, 2013 A "all in one" NPC? You could search for each individual scripts and then fuse it all togheter (that's an option). It sounds interesting, but i cannot take the complete request, if you need help, i might help you. Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted February 16, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted February 16, 2013 I am probably asking for a request. Sorry Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted February 16, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted February 16, 2013 Use Euphy's "All In One" NPC script Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted February 16, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted February 16, 2013 I tried to separate the scripts that i want but it doesn't work either. I hope there is a command that if i put 1 Only this script will take effect and 0 for not. Quote Link to comment Share on other sites More sharing options...
Capuche Posted February 17, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted February 17, 2013 (edited) I tried to separate the scripts that i want but it doesn't work either. I hope there is a command that if i put 1 Only this script will take effect and 0 for not. setarray .MainMenu$[0], // Set menu options! "Change Jobs", // [1] "Stylist", // [2] "Refiner", // [4] "Remove Cards", // [8] "Exchange Coins", // [16] "Rentals", // [32] "Reset Stats/Skills", // [64] "Platinum Skills", // [128] "Change Sex", // [256] "Identify All"; // [512] set .MenuOption,1|2|4|8|16|32|64|128|256|512; for example if you don't want *menu Identify All remove 512 from .MenuOption set .MenuOption,1|2|4|8|16|32|64|128|256; Edited February 17, 2013 by Capuche Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted February 17, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted February 17, 2013 // --------------------- Config --------------------- setarray .MainMenu$[0], // Set menu options! "Change Jobs", // [1] "Stylist", // [2] "Refiner", // [4] "Remove Cards", // [8] "Exchange Coins", // [16] "Rentals", // [32] "Reset Stats/Skills", // [64] "Platinum Skills", // [128] "Change Sex", // [256] "Identify All"; // [512] Still not good enough for you? Quote Link to comment Share on other sites More sharing options...
Ninjamon Posted February 17, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.02 Content Count: 295 Reputation: 2 Joined: 03/06/12 Last Seen: November 4, 2014 Author Share Posted February 17, 2013 Awweee. Sorry. Doesn't recognized that line. Thanks anyways Quote Link to comment Share on other sites More sharing options...
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Ninjamon
Can anyone make a npc which gives a option in Repairing, Card Removing, and Refiner/Derefiner?
It will be greatly appreciated!
Thanks
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