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Sprite display issue


kamikaze666

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Hey all,

i tried equipping the following

machomanglass_T (19504)

cigarette_T (19505)

these items came with the item_db SVN 17019

and this is what i get when i equip it

http://www.freeimagehosting.net/o7sp1

i have already tried the unequip script with no result

EDIT: had forgotten about the drop all command, also didnt check the costume tab, >.< my mistake

Edited by kamikaze666
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Hey all,

i tried equipping the following

machomanglass_T (19504)

cigarette_T (19505)

these items came with the item_db SVN 17019

and this is what i get when i equip it

http://www.freeimagehosting.net/o7sp1

i have already tried the unequip script with no results

i think you got problem with your client.

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which DIFF should i be loading then? the custom Headgear view id i guess is for item_db2.. right?, while these ids are from item_db.sql

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which DIFF should i be loading then? the custom Headgear view id i guess is for item_db2.. right?, while these ids are from item_db.sql

there is no problem with your viewID's the item is already been showned. but not in Equipment view. try to change your client into this.

2011-01-05.

http://supportmii.com/ro1/Clients/

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which DIFF should i be loading then? the custom Headgear view id i guess is for item_db2.. right?, while these ids are from item_db.sql

there is no problem with your viewID's the item is already been showned. but not in Equipment view. try to change your client into this.

2011-01-05.

http://supportmii.com/ro1/Clients/

i am using 2012-04-10a

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which DIFF should i be loading then? the custom Headgear view id i guess is for item_db2.. right?, while these ids are from item_db.sql

there is no problem with your viewID's the item is already been showned. but not in Equipment view. try to change your client into this.

2011-01-05.

http://supportmii.com/ro1/Clients/

i am using 2012-04-10a

exactly. try to use what i said. and pm me what happens. /no1

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i will have to recompile in that case, will let you know the status then

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i will have to recompile in that case, will let you know the status then

yep. definng packetver.

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I don't see any problem.

19504,T_Sunglasses,T Sunglasses,5,0,,0,,0,,0,0xFFFFFFFF,7,2,2048,,0,0,12,{},{},{}

19505,T_Cigarette,T Cigarette,5,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,0,0,54,{},{},{}

These equipment are costumes, click on tab costume in your equipment window

Edited by Capuche
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the issue is resolved, i had forgotten about the dropall command >.<, and thanks for that extra info Capuche. :)

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