Profe_Meza Posted January 25, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 21 Reputation: 0 Joined: 11/15/12 Last Seen: January 25, 2013 Share Posted January 25, 2013 index where you can find some that effects found in each map, is a problem to be looking map map loop should take each effect the problem is not finding the effects or try the problem is to give the exact caliber Quote Link to comment Share on other sites More sharing options...
Syouji Posted January 25, 2013 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Share Posted January 25, 2013 There's 2 things you can do for proper loop times in effects: 1. Refer to a gravity map that uses the same effect and copy the loop time number. 2. Put the number 999999 as the loop time for all effects and usually it works. Quote Link to comment Share on other sites More sharing options...
K3vo Posted January 26, 2013 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 6 Reputation: 0 Joined: 12/27/12 Last Seen: February 22, 2013 Share Posted January 26, 2013 o.o I would make an effects loop index, would be very useful, really ... Quote Link to comment Share on other sites More sharing options...
Question
Profe_Meza
index where you can find some that effects found in each map, is a problem to be looking map map loop should take each effect
the problem is not finding the effects or try the problem is to give the exact caliber
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.