GMxMomi Posted January 5, 2013 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 48 Reputation: 0 Joined: 04/24/12 Last Seen: May 16, 2020 Share Posted January 5, 2013 i request Battleground clone!! 5 player register at waiting room!! if 5 player already register warp to some pvp map!! summon 15 evil clone!! each player have 3 evil clone! max win 15!! if death automatic out the game!! if win automatic got prize!! bump Quote Link to comment Share on other sites More sharing options...
AnnieRuru Posted January 10, 2013 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 2044 Reputation: 682 Joined: 10/09/12 Last Seen: December 20, 2020 Share Posted January 10, 2013 (edited) simple script prontera,155,178,5 script ldjfhksfjs 100,{ end; OnInit: .minplayer2start = 5; // minimum player to start .summon_clone = 3; // summon how many evil clone per player L_Reset: waitingroom "Clone Event", .minplayer2start +1, strnpcinfo(0)+"::OnEventInit", .minplayer2start; end; OnEventInit: if ( getwaitingroomstate(0) < .minplayer2start ) end; warpwaitingpc "guild_vs2", 0,0; killmonster "guild_vs2", strnpcinfo(0)+"::Onclonedead"; for ( .@i = 0; .@i < $@warpwaitingpcnum; .@i++ ) for ( .@j = 0; .@j < .summon_clone; .@j++ ) clone "guild_vs2", 0,0, strnpcinfo(0)+"::Onclonedead", getcharid( 0, rid2name( $@warpwaitingpc[.@i] ) ); .count = .minplayer2start * .summon_clone; copyarray .register_aid, $@warpwaitingpc, $@warpwaitingpcnum; delwaitingroom; end; Onclonedead: .count--; if ( .count ) end; announce "all clones are dead !", 0; .@size = getarraysize( .register_aid ); for ( .@i = 0; .@i < .@size; .@i++ ) getitem 501, 1, .register_aid[.@i]; // reward item here getmapxy .@map$, .@x, .@y, 1; mapwarp "guild_vs2", .@map$, .@x, .@y; goto L_Reset; OnPCDieEvent: OnPCLogoutEvent: if ( strcharinfo(3) != "guild_vs2" ) end; .@size = getarraysize( .register_aid ); while ( .register_aid[.@i] != getcharid(3) && .@i < .@size ) .@i++; deletearray .register_aid[.@i], 1; warp "Save", 0,0; if ( .@size > 1 ) end; announce "all players died, what a failure", 0; killmonster "guild_vs2", strnpcinfo(0)+"::Onclonedead"; goto L_Reset; } guild_vs2 mapflag nosave SavePoint guild_vs2 mapflag nowarp guild_vs2 mapflag nowarpto guild_vs2 mapflag noteleport guild_vs2 mapflag nomemo guild_vs2 mapflag nopenalty guild_vs2 mapflag nobranch guild_vs2 mapflag noicewall Edited January 11, 2013 by AnnieRuru Quote Link to comment Share on other sites More sharing options...
GMxMomi Posted January 14, 2013 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 48 Reputation: 0 Joined: 04/24/12 Last Seen: May 16, 2020 Author Share Posted January 14, 2013 (edited) thanks annie~ but the npc not work/response when click~ by the way i using 3 ceam~ Edited January 14, 2013 by GMxMomi Quote Link to comment Share on other sites More sharing options...
Question
GMxMomi
i request Battleground clone!!
5 player register at waiting room!!
if 5 player already register warp to some pvp map!!
summon 15 evil clone!!
each player have 3 evil clone!
max win 15!!
if death automatic out the game!!
if win automatic got prize!!
bump
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