Yudax Posted January 5, 2013 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 248 Reputation: 7 Joined: 11/27/12 Last Seen: July 21, 2016 Share Posted January 5, 2013 (edited) Good morning rAthena, I want this antibot to effect only on alde_dun02, prt_maze03, pay_fild10 and pay_dun04. And especially not on town. Where to edit the specific code? prontera.gat,0,0,0 script AntiBot -1,{ OnPCLoginEvent: if (getgmlevel()>=40) goto gm_admin; atcommand "@me Talk to [Anti Bot Checking]"; if(checkcart() == 1) set @cart,1; if(checkfalcon() == 1) set @falcon,1; if(checkriding() == 1) set @riding,1; percentheal 100,100; //atcommand "@aw Are You Bot ?? if not.. follow The Correct Number Please Read Below"; atcommand "@option 2 0 0"; mes "[^FF0000Anti Bot Checking^000000]"; mes "Are You Bot ?? if not.. follow The Correct Number Please Read Below"; mes "Please enter the input number correctly ######"; mes "^006699You must enter the input number same as the ##### color^000000"; next; set number1, rand (1000000,9999999); set number2, rand (1000000,9999999); set number3, rand (1000000,9999999); set number4, rand (1000000,9999999); set number5, rand (1000000,9999999); set number6, rand (1000000,9999999); set number00, rand (1000000,9999999); set number01, rand (1000000,9999999); set number02, rand (1000000,9999999); set number03, rand (1000000,9999999); set number04, rand (1000000,9999999); set number05, rand (1000000,9999999); set number06, rand (1000000,9999999); set number07, rand (1000000,9999999); set number08, rand (1000000,9999999); set number09, rand (1000000,9999999); set number10, rand (1000000,9999999); set number66, rand (1000,9999); set number99, rand (100,999); set @Col, rand (0,6); if(@Col == 0) goto colred; if(@Col == 1) goto colorg; if(@Col == 2) goto colblu; if(@Col == 3) goto colvio; if(@Col == 4) goto colgre; mes "Enter Color ^F7F7FF#^F5F9FD#^FFF9FA#^A52A2A##########^FFF9EE##^F8F8FF#"; mes "^F5F9FD"+ number99 +"^000000^FFF9EE"+ number66 +"^000000^FF8C00"+ number2 +"^000000^F5F9FD"+ number05 +"^000000"; mes "^F8F8FF"+ number66 +"^000000^F7F7FF"+ number99 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number05 +"^000000"; mes "^F5F9FD"+ number99 +"^000000^FFF9EE"+ number66 +"^000000^9400D3"+ number4 +"^000000^F8F8FF"+ number06 +"^000000"; mes "^F5F9FD"+ number66 +"^000000^F7F7FF"+ number99 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number02 +"^000000"; mes "^F8F8FF"+ number99 +"^000000^FFF9EE"+ number66 +"^000000^0000FF"+ number3 +"^000000^F8F8FF"+ number01 +"^000000"; mes "^F5F9FD"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number03 +"^000000"; next; input number; next; goto brochk; close; colgre: mes "Enter Color ^F7F7FF#^FFF9FA#^F5F9FD#^008000#########^F5F9FD#^F8F8FF#^FFF9EE##"; mes "^FFF9EE"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number04 +"^000000"; mes "^FFF9FA"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^FFA500"+ number2 +"^000000^F5F9FD"+ number03 +"^000000"; mes "^F5F9FD"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number00 +"^000000"; mes "^FFF9EE"+ number99 +"^000000^FFF9EE"+ number66 +"^000000^9400D3"+ number4 +"^000000^F5F9FD"+ number01 +"^000000"; mes "^F7F7FF"+ number66 +"^000000^FFF9FA"+ number99 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number06 +"^000000"; mes "^FFF9EE"+ number99 +"^000000^F5F9FD"+ number66 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number05 +"^000000"; next; input number; next; goto grechk; close; colvio: mes "Enter Color ^F5F9FD#^FFF9EE#^FFF9FA#^9400D3 #########^F8F8FF#^F5F9FD##^F7F7FF##"; mes "^F7F7FF"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^9400D3"+ number4 +"^000000^F5F9FD"+ number09 +"^000000"; mes "^F7F7FF"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^FFA500"+ number2 +"^000000^F5F9FD"+ number04 +"^000000"; mes "^F7F7FF"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number05 +"^000000"; mes "^FFF9EE"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number06 +"^000000"; mes "^FFF9EE"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number08 +"^000000"; mes "^FFF9EE"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number01 +"^000000"; next; input number; next; goto viochk; close; colblu: mes "Enter Color #^FFF9EE###^0000FF #####^F8F8FF######^F5F9FD#^FFF9FA#^F7F7FF##"; mes "^F8F8FF"+ number01 +"^000000^FFA500"+ number2 +"^000000^F7F7FF"+ number66 +"^000000^F5F9FD"+ number99 +"^000000"; mes "^FFF9EE"+ number09 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number66 +"^000000^FFF9EE"+ number99 +"^000000"; mes "^F5F9FD"+ number08 +"^000000^FF0000"+ number1 +"^000000^F7F7FF"+ number66 +"^000000^FFF9EE"+ number99 +"^000000"; mes "^F8F8FF"+ number07 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number66 +"^000000^F5F9FD"+ number99 +"^000000"; mes "^FFF9EE"+ number06 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number66 +"^000000^FFF9EE"+ number99 +"^000000"; mes "^F5F9FD"+ number05 +"^000000^9400D3"+ number4 +"^000000^F7F7FF"+ number66 +"^000000^F5F9FD"+ number99 +"^000000"; next; input number; next; goto bluchk; close; colorg: mes "Enter Color ^F5F9FD#^FFF9EE####^FFA500 ######^F5F9FD#^F5F9FD####^F7F7FF##^FFF9FA##"; mes "^FFF9EE"+ number4 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number07 +"^000000"; mes "^F8F8FF"+ number3 +"^000000^9400D3"+ number4 +"^000000^F5F9FD"+ number00 +"^000000"; mes "^F5F9FD"+ number1 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number06 +"^000000"; mes "^F8F8FF"+ number2 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number04 +"^000000"; mes "^F5F9FD"+ number5 +"^000000^FF8C00"+ number2 +"^000000^F5F9FD"+ number08 +"^000000"; mes "^F5F9FD"+ number6 +"^000000^008000"+ number5 +"^000000^F8F8FF"+ number10 +"^000000"; next; input number; next; goto orgchk; close; colred: mes "Enter Color ^F5F9FD##^FF0000 ####^F8F8FF#######^FFF9FA#^FFF9EE#^F7F7FF#"; mes "^F5F9FD"+ number6 +"^000000^A52A2A"+ number6 +"^000000^F8F8FF"+ number10 +"^000000"; mes "^F8F8FF"+ number5 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number09 +"^000000"; mes "^F5F9FD"+ number3 +"^000000^9400D3"+ number4 +"^000000^F8F8FF"+ number08 +"^000000"; mes "^F8F8FF"+ number1 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number07 +"^000000"; mes "^F5F9FD"+ number2 +"^000000^FFA500"+ number2 +"^000000^F5F9FD"+ number05 +"^000000"; mes "^F8F8FF"+ number5 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number02 +"^000000"; next; input number; next; goto redchk; close; redchk: if(number < number1 || number > number1) goto LOG_FAIL; goto OK; close; orgchk: if(number < number2 || number > number2) goto LOG_FAIL; goto OK; close; bluchk: if(number < number3 || number > number3) goto LOG_FAIL; goto OK; close; viochk: if(number < number4 || number > number4) goto LOG_FAIL; goto OK; close; grechk: if(number < number5 || number > number5) goto LOG_FAIL; goto OK; close; brochk: if(number < number6 || number > number6) goto LOG_FAIL; goto OK; close; LOG_FAIL: mes "Failed to Enter The Correct Number.."; mes "Visit forum for more info about this, ok"; mes "^FF0000http://www.zilero.ragnarok.so/cp^000000"; next; mes "I Will Kick You now From This Server!"; mes "Visit forum for more info about this, ok"; mes "^FF0000http://www.zilero.ragnarok.so/cp^000000"; next; atcommand "@kick " + strcharinfo(0); end; OK: mes "Welldone~~, ^4233F4"+strcharinfo(0)+"^000000!"; mes "Thanks For Enter the Number Correctly...."; mes "Invite more players come here ok..tq."; percentheal 100,100; atcommand "@option 0"; if(@cart == 1) { setcart; set @cart,0; } if(@falcon == 1) { setfalcon; set @falcon,0; } if(@riding == 1) { setriding; set @riding,0; } close; gm_admin: atcommand "@hide"; atcommand "@speed 0"; mes "GM High LV No need to be Check ^4233F4"+strcharinfo(0)+"^000000!"; specialeffect2 501; close; end; } Thanks! Edited January 5, 2013 by Emistry Please use [CODEBOX] or Attachments for long contents. Quote Link to comment Share on other sites More sharing options...
reinhardrenew Posted January 5, 2013 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 7 Reputation: 0 Joined: 12/22/12 Last Seen: February 18, 2013 Share Posted January 5, 2013 As i know bk antibot could exclude any map that you want in its config Quote Link to comment Share on other sites More sharing options...
Yudax Posted January 5, 2013 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 248 Reputation: 7 Joined: 11/27/12 Last Seen: July 21, 2016 Author Share Posted January 5, 2013 So theres no way in editting this script to a specific map? solved! Quote Link to comment Share on other sites More sharing options...
Question
Yudax
Good morning rAthena,
I want this antibot to effect only on alde_dun02, prt_maze03, pay_fild10 and pay_dun04. And especially not on town. Where to edit the specific code?
Thanks!
Edited by EmistryPlease use [CODEBOX] or Attachments for long contents.
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