KCritz Posted December 30, 2012 Posted December 30, 2012 i have this client problem i think well i add some new custom item like wings and headgear some staff yeah it work correctly no error on client and server side but the thing is why it is unknown apple when i make that item (@item) pero pag equip ko nmn okay nmn nakkita ko spirte nya no errorz idnum2itemdesctable and num2itemdesctable 30001# Harlequin Hat # idnum2itemdisplaynametable and num2itemdisplaynametable 30001#Harlequin_Hat# idnum2itemresnametable and num2itemresnametable 30001#Harlequin_Hat# accname.lua [ACCESSORY_IDs.ACCESSORY_HARLEQUIN_HAT] = "_Harlequin_Hat" accessoryid.lua ACCESSORY_HARLEQUIN_HAT = 1001 Quote
Erba Posted December 30, 2012 Posted December 30, 2012 idnum2itemresname and num2itemresname 30001#_Harlequin_Hat# Quote
Kewlx Posted December 30, 2012 Posted December 30, 2012 check mo sa itemdb bka mali ung view id Quote
mrlongshen Posted December 30, 2012 Posted December 30, 2012 i have this client problem i think well i add some new custom item like wings and headgear some staff yeah it work correctly no error on client and server side but the thing is why it is unknown apple when i make that item (@item) pero pag equip ko nmn okay nmn nakkita ko spirte nya no errorz idnum2itemdesctable and num2itemdesctable 30001# Harlequin Hat # idnum2itemdisplaynametable and num2itemdisplaynametable 30001#Harlequin_Hat# idnum2itemresnametable and num2itemresnametable 30001#Harlequin_Hat# accname.lua [ACCESSORY_IDs.ACCESSORY_HARLEQUIN_HAT] = "_Harlequin_Hat" accessoryid.lua ACCESSORY_HARLEQUIN_HAT = 1001 [ACCESSORY_IDs.ACCESSORY_HARLEQUIN_HAT] = "_Harlequin_Hat" this should be same [ACCESSORY_IDs.ACCESSORY_Harlequin_Hat] = "_Harlequin_Hat" done. Quote
KCritz Posted December 31, 2012 Author Posted December 31, 2012 idnum2itemresname and num2itemresname 30001#_Harlequin_Hat# i did this and still same check mo sa itemdb bka mali ung view id tama nmn mga view id's i have this client problem i think well i add some new custom item like wings and headgear some staff yeah it work correctly no error on client and server side but the thing is why it is unknown apple when i make that item (@item) pero pag equip ko nmn okay nmn nakkita ko spirte nya no errorz idnum2itemdesctable and num2itemdesctable 30001# Harlequin Hat # idnum2itemdisplaynametable and num2itemdisplaynametable 30001#Harlequin_Hat# idnum2itemresnametable and num2itemresnametable 30001#Harlequin_Hat# accname.lua [ACCESSORY_IDs.ACCESSORY_HARLEQUIN_HAT] = "_Harlequin_Hat" accessoryid.lua ACCESSORY_HARLEQUIN_HAT = 1001 [ACCESSORY_IDs.ACCESSORY_HARLEQUIN_HAT] = "_Harlequin_Hat" this should be same [ACCESSORY_IDs.ACCESSORY_Harlequin_Hat] = "_Harlequin_Hat" done. ginawa ko yan pero nag eeror ako , change ko sa lowercase still same unknown apple ung error nya us nil, so i change it back to all caps and no error pero ganto padin xa unknown pepe >_< how to fix this thing Quote
mrlongshen Posted December 31, 2012 Posted December 31, 2012 repack your client again with the all custom item. dont forget diff for read multiple grf Quote
KCritz Posted December 31, 2012 Author Posted December 31, 2012 sir what di you mean repack my cleint?? make new GRF? Quote
mrlongshen Posted December 31, 2012 Posted December 31, 2012 yezza, where u put your custom item ? are u doing a multiple grf ? please put some screen shot.. Quote
KCritz Posted December 31, 2012 Author Posted December 31, 2012 (edited) nah im just using 1 grf. should i seperate the custom item? what i just doin is my main Grf i just rebuild it so that i can update it . . Edited December 31, 2012 by KCritz Quote
mrlongshen Posted December 31, 2012 Posted December 31, 2012 ok, nvm, just use. have u repacked again the data folder to grf ? Quote
KCritz Posted December 31, 2012 Author Posted December 31, 2012 yep . . . and still . . .same padin unknown apple >_< , do i need to add _ ? like _customitem in collection and item also the spr and act files? Quote
mrlongshen Posted December 31, 2012 Posted December 31, 2012 ok example. at data\sprite\¾ÆÀÌÅÛ (drop sprite) it should be customitem.act customitem.spr data\sprite\¾Ç¼¼»ç¸®\¿© (female) ¿©_customitem.act ¿©_customitem.spr data\sprite\¾Ç¼¼»ç¸®\³² (male) ³²_customitem.act ³²_customitem.spr data exture\À¯ÀúÀÎÅÍÆäÀ̽º\collection customitem.bmp data exture\À¯ÀúÀÎÅÍÆäÀ̽º\item customitem.bmp dont forget to update at your 1.accessoryid.lub 2.accname.lub 3.idnum2itemdesctable.txt 4.idnum2itemdisplaynametable.txt 5.idnum2itemresnametable.txt 6.itemslotcounttable.txt now u are done for more info, refer http://rathena.org/wiki/Custom_Items Quote
KCritz Posted December 31, 2012 Author Posted December 31, 2012 mrlongshen do you have WDG for reading multiple grf? Quote
KCritz Posted December 31, 2012 Author Posted December 31, 2012 OMG!!! why i cant relly fix this thing!!! ARGH! still unwknown apple huhu kainis wah hahaha can i have one example of your idnum2itemdesctable.txt idnum2itemdisplaynametable.txt idnum2itemresnametable.txt and the collection and item please Quote
Mootie Posted January 1, 2013 Posted January 1, 2013 follow my guides hopes that will helps you Quote
KCritz Posted January 1, 2013 Author Posted January 1, 2013 (edited) follow my guides hopes that will helps you kelangan ba uppercase lahat ng letter?? like sa idnum2itemresnametable 30000#MANANANGALWING# like this?? or 30000#Mananangal_Wing# or kung ano ung nasa collection and item na bmp? Edited January 1, 2013 by KCritz Quote
Mootie Posted January 1, 2013 Posted January 1, 2013 qng anu lng ung nasa sprite at collection/item tpos compile mo sa latest luadec qng gumagamit ka ng 2012 clients Quote
KCritz Posted January 1, 2013 Author Posted January 1, 2013 (edited) okay lang kung meron pading lua files after compile? or need ko pa delete para ma read ung lub files or both na cla read? idnum2itemdisplaynametable.txt 30000#Kankuro_Mask# idnum2itemresnametable.txt 30000#Kankuro_Mask# num2itemdisplaynametable.txt 30000#Kankuro_Mask# num2itemresnametable.txt 30000#Kankuro_Mask# item_db2.txt 30000,Kankuro_Mask,Kankuro Mask,5,0,,1,,0,,0,0xFFFFFFFF,7,2,512,,0,0,1000,{},{},{} accname.lua [ACCESSORY_IDs.ACCESSORY_KANKURO_MASK] = "_KANKURO_MASK" accessoryid.lua ACCESSORY_KANKURO_MASK = 1000 collection kankuro_mask.bmp item kankuro_mask.bmp sprite/¾ÆÀÌÅÛ kankuro_mask.act and spr sprite/¾Ç¼¼»ç¸®/¿© ¿©_kankuro_mask.act and spr sprite/¾Ç¼¼»ç¸®/³² ³²_kankuro_mask.act and spr can you tell me whats wrong why it appear unknown apple please Edited January 1, 2013 by KCritz Quote
Mootie Posted January 1, 2013 Posted January 1, 2013 depende sa client mo qng 2012 ang gamit mo better uncheck lua first before lub at make sure na compile mo ung lub mo sa latest luadec Quote
KCritz Posted January 1, 2013 Author Posted January 1, 2013 okay na solve ko na problem ko sawasak Quote
KCritz Posted January 2, 2013 Author Posted January 2, 2013 my client dont read the idnum***** and mga num*** table sa iteminfo.lub ko ininput Quote
shirruy Posted January 23, 2013 Posted January 23, 2013 panu pag gusto mo lang gamitin is idnum****** at num****** anung client gagamitin para hinde na burden na gumamit pa ng iteminfo sa system folder? Quote
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