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Posted

Skill cool-down is in skill_cast_db.txt, it's the 7th number in the list of numbers, the first being the skill ID. It's in milliseconds.

//-- CH_SOULCOLLECT

401,2000,0,0,600000,0,0

seems 0 is in the 7th number list but still there are cooldown.

Posted

There is only 7 numbers in that entry, skill cast database entries have 8. I'm not sure how this is causing things to react on your server. Perhaps it is interpreting it as "default". I get error messages on mapserv when I screw up those lines.

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