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how to put warg mastery on sniper job?


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Posted

Find the block for sniper skills (starts with "//Sniper") and add this row:

4012,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#

Client side (skilltreeview.lua):

[4012] = {
		{"SN_FALCONASSAULT", 381; Pos = 28, MaxLv = 5, NeedSkillList = {14, 21}},
		{"SN_SHARPSHOOTING", 382; Pos = 5, MaxLv = 5, NeedSkillList = {}},
		{"SN_SIGHT", 380; Pos = 26, MaxLv = 10, NeedSkillList = {7}},
		{"SN_WINDWALK", 383; Pos = 12, MaxLv = 10, NeedSkillList = {}}
	}

Here you have a row like this:

{"RA_WUGMASTERY", 2240; Pos = 12, MaxLv = 1, NeedSkillList = {}}

I'm not sure how to handle the "Pos" field, but it's probaly for the list display... just try a bit. :)

Posted (edited)

[4012] = {

        {"SN_FALCONASSAULT", 381; Pos = 28, MaxLv = 5, NeedSkillList = {14, 21}},

        {"SN_SHARPSHOOTING", 382; Pos = 5, MaxLv = 5, NeedSkillList = {}},

        {"SN_SIGHT", 380; Pos = 26, MaxLv = 10, NeedSkillList = {7}},

        {"SN_WINDWALK", 383; Pos = 12, MaxLv = 10, NeedSkillList = {}}

        {"RA_WUGMASTERY", 2240; Pos = 12, MaxLv = 1, NeedSkillList = {}}

    }

 

//Sniper
4012,2240,1,0,0,0,0,0,0,0,0,0,0    //RA_WUGMASTERY#Warg Mastery#
 

I tried this but not working?

 

also added skilltreeview

4012
{
SN_FALCONASSAULT#28#14#21#5@
SN_SHARPSHOOTING#5#5@
SN_SIGHT#26#7#10@
SN_WINDWALK#12#10@
RA_WUGMASTERY#12#1@
}

sniper still cannot use warg..

Edited by zhen
Posted

trunk/db/pre-re/skill_tree.txt

4012,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#

 

put this on your skill_tree.txt

 

ctrl+f find //Sniper

 

then add it on the last

 

 
4012,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4012,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
4012,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
4012,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
4012,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
4012,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
4012,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
4012,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
4012,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
4012,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
4012,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
4012,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
4012,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
4012,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
4012,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
4012,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
4012,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
4012,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
4012,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
4012,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
4012,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
4012,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
4012,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
4012,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
4012,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
4012,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
4012,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
4012,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes#
4012,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault#
4012,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
4012,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker#
4012,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
4012,499,1,46,10,0,0,0,0,0,0,0,0    //HT_POWER#Beast Strafing#
4012,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4012,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# // Warg Mastery

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