KCritz Posted December 23, 2012 Posted December 23, 2012 (edited) Hi i would like to request a modification for this script if its okay http://pastebin.com/k3p7LR0H its a stat reset i would like to add the skill and at the same process using the same item coz what im doin is im making another npc just for the skill reset. the owner of the script is GM Taka*** sorry cant remember his name Edited December 23, 2012 by KCritz Quote
Capuche Posted December 25, 2012 Posted December 25, 2012 (edited) For you, Merry Christmas ! prontera,146,304,5 script Reseter 407,{ //- setarray .@minrange[0], 1, 41, 71, 91, 111, 126, 141; setarray .@maxrange[0], 40, 70, 90, 110, 125, 140, 150; setarray .@stones[0], 1, 2, 3, 4, 5, 6, 7; set .@stoneid, 6320; set .@npcname$,"["+strnpcinfo(0)+"]"; //- Reset Skills Option 0/1 -- no/yes set .@Sk, 1; //- mes .@npcname$; mes "So are you satisfied with your"; mes "current stat allocation?"; mes "Of course not, if you want to make"; mes "a change then listen on."; next; mes .@npcname$; mes "I use the power of the"; mes "^009900"+getitemname(.@stoneid)+"^000000 to help adventurers"; mes "reset their stat choices."; mes "Of course the more powerful the"; mes "adventurer, the more ^009900"+getitemname(.@stoneid)+"s^000000"; mes "I need the perform the reset."; next; for(set .@i,0; .@i<getarraysize(.@minrange); set .@i,.@i+1) if(BaseLevel >= .@minrange[.@i] && BaseLevel <= .@maxrange[.@i]) set .@stonesreq,.@stones[.@i]; mes .@npcname$; mes "For instance you ["+strcharinfo(0)+"] would require."; mes "["+.@stonesreq+"] "+getitemname(.@stoneid)+" to reset all your stats to 1 and get all your status points back."; next; switch( select("Tell me More!","Lets reset NOW",(Freebies?"":"First Time Free Reset"),(.@Sk?"Reset Skills":""),"Later") ) { case 1: mes .@npcname$; for(set .@i,0; .@i<getarraysize(.@minrange); set .@i,.@i+1) mes "Base Lvl ^000099"+.@minrange[.@i]+" - "+.@maxrange[.@i]+"^000000 ^009900["+.@stones[.@i]+" "+getitemname(.@stoneid)+"]^000000"; break; case 2: case 4: mes .@npcname$; mes "Ok let's start checking."; next; mes .@npcname$; if( Weight > 0 ) { mes "Lower your weight to 0"; break; } if(checkcart()) setcart 0; if(checkfalcon()) setfalcon 0; if(checkriding()) setriding 0; if( countitem(.@stoneid) >= .@stonesreq ) { delitem .@stoneid, .@stonesreq; mes "Done."; if( @menu & 2 ) resetstatus; else resetskill; } else mes "You do not have enough ^009900"+getitemname(.@stoneid)+"s^000000"; break; case 3: mes .@npcname$; mes "Welcome...this is your first character free reset..."; resetstatus; set Freebies,1; break; case 5: } close; } Edited December 25, 2012 by Capuche Quote
KCritz Posted December 25, 2012 Author Posted December 25, 2012 thank you sir Capuche and Happy New Year to you Quote
Question
KCritz
Hi i would like to request a modification for this script if its okay
http://pastebin.com/k3p7LR0H
its a stat reset i would like to add the skill and at the same process using the same item coz what im doin is im making another npc just for the skill reset.
the owner of the script is GM Taka*** sorry cant remember his name
Edited by KCritz2 answers to this question
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