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Stat for headgear


whoteva

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On iRO theres a rudolph head gear which makes carrots heal more then what white pots do, How do the mechanics for that work? ive had a look and i cant find anything?

thanks.

Josh

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use this

trunk/doc/item_bonus.txt

bonus2 bAddItemHealRate,n,x;  Increases HP recovered by n type items by x%, you can also use direct item IDs instead of group values.
 (Check db/item_group_db.txt)

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Oh! thk i will try it

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