ICEROCK Posted November 18, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 228 Reputation: 33 Joined: 11/15/12 Last Seen: July 22, 2016 Share Posted November 18, 2012 for those who already have this custom rates Normal Equip: 100% Normal Card: 100% MVP/Mini Card: 5% MVP/Mini Equip: 20% please share your mob_db.txt Quote Link to comment Share on other sites More sharing options...
David Posted November 18, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 195 Reputation: 23 Joined: 01/05/12 Last Seen: October 5, 2013 Share Posted November 18, 2012 Hello, I think this will help you http://rathena.org/wiki/Category:Configuration#Setting_Drop_rates Goodluck! Quote Link to comment Share on other sites More sharing options...
ICEROCK Posted November 18, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 228 Reputation: 33 Joined: 11/15/12 Last Seen: July 22, 2016 Author Share Posted November 18, 2012 (edited) if i edit drops.conf it will affect universal drop rates. meaning i cant put different drop rate on each item. in my server most of the mvp cards are 5% drop chance. but there are also 1% chance like lhz cards in order to do that i need a custom mob_db.txt that has modified item drop for each monster. that wont help me. Edited November 18, 2012 by sQueeze Quote Link to comment Share on other sites More sharing options...
michaelsoftman Posted November 18, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 410 Reputation: 29 Joined: 04/04/12 Last Seen: November 28, 2024 Share Posted November 18, 2012 You can edit individual rates if you also edit drops.conf. Say if you set the drops.conf MVP card rate to 50, you can set the card rate to 2 and it would be 1%, and the others to 10, which would be 5%. Quote Link to comment Share on other sites More sharing options...
ICEROCK Posted November 18, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 228 Reputation: 33 Joined: 11/15/12 Last Seen: July 22, 2016 Author Share Posted November 18, 2012 i dont get it Quote Link to comment Share on other sites More sharing options...
michaelsoftman Posted November 18, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 410 Reputation: 29 Joined: 04/04/12 Last Seen: November 28, 2024 Share Posted November 18, 2012 It's multiplied. A card drop rate of 50 means cards drop at 0.5% right? So if you have an entry for a card in the mob_db like 4001,1, then it's a 0.5% chance to drop that card. If you have 4001,2, then it's a 1% chance. 4001,3 is a 1.5% chance and so on. So you set the drop rate to the minimum, and only have to change a few in the mob_db. Quote Link to comment Share on other sites More sharing options...
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