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Need some help with custom item in renewal


Question

Posted

Hi guys, I really really need your help.

I am not used to Renewal clients, I have always used xRay.

Now I am using renewal, and it is showing nothing when I equipped it. The spr and act are all at the right places.

Here is a screenshot of what I've done:

Untitled-1.png

The problem is the drop sprite is working, only the female and male sprites are not showing when I equipped them. Need help guys...

Thanks in advance!

8 answers to this question

Recommended Posts

Posted

i have already corrected the viewID.. it is now 833..

Still have the same problem. but it's slightly different now.

---------------------------

Error

---------------------------

Cannot find File : sprite\¾Ç¼¼»ç¸®\³²\³².act

---------------------------

OK

---------------------------

as you can see, if I renamed the spr and act to only ³².spr and ³².act, the game reads the item and shows it with no errors.

I still can't manage for it to read the correct name ³²_Dragonborn_Gold_Helm.spr and ³²_Dragonborn_Gold_Helm.act

Posted (edited)

Thanks for the reply, how can I know if it reads data folder or grf and how do I know if it reads LUA or LUB first? Mind teaching me?

I'll try converting all this into grf and setting it as number 0=custom.grf

I'll also try using LUB files.

Will get back to you with the results

Results:

I've tried using only LUA files in a seperate GRF and set the DATA.INI to read it first, still the same error.

I've tried using only LUB files in a seperate GRF and set the DATA.INI to read it first, same thing happens.

---------------------------

Error

---------------------------

Cannot find File : sprite\¾Ç¼¼»ç¸®\³²\³².act

---------------------------

OK

---------------------------

I've tried making another item and it has the same error as well.

How do I force the game to read the LUA or LUB files? :( It seems that it is able to trace the viewID as 833, but is unable to find _Dragonborn_Gold_Helm sprite name.

Edited by archilles89
Posted

When you diff a client, one of the options is 'read data folder first' and another is 'read LUA before LUB'.

Also, since they are the last entries in each of the LUA files, take off the comma at the end.

In other words, like this.

ACCESSORY_DRAGONHELM = 800

}

No comma.

But try diffing the client first.

Posted (edited)

Dude try to use 2,000 ViewID

20176,xxxx,xxxxx,5,20,,100,,0,,1,0xFFFFFFFF,7,2,256,,0,0,ViewID,{},{},{}

Use ShinDiffPatcher for the Read Data Folder First or GRF

Edited by Rejected

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