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Help me with this npc script


lieneil

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//====================================================================================
//Script Name: Vote For Points NPC Script for FluxCP
//SVN: Tested in rAthena r156513
//Developed By: JayPee Mateo
//Version: 1.0
//Requirement(s): FluxCP V4P Addon
//Description: This is a npc script for FluxCP Vote for points in order for the players
//to claim their vote points
//====================================================================================
prontera,140,177,4 script VoteForPoints 89,{
//Function Prototypes
function garbagecol;//Garbage collection for the Character variables
garbagecol();
function add_item; //Syntanx: add_item(ITEMID,QUANTITY,POINTS,CATEGORY);
function makeCategory;//This will return a list of the categories
function getItemsByCat;//This will return the list of items associated to the particular category
function getItemDetails;//This will return the details of the item
function getPoints;//This will return the points of the player stored in the database
function updatePoints;//This will updates the points of the player stored in the database

//NPC Name
set .npcname$,"[ Vote For Points ]";
//Initialization of the Rewards
add_item(674,1,1,"Vote Token");

//Script Start
mes .npcname$;
mes "Hi! Do you want to exchange your vote points?:";
switch(select("Yes, I want to exchange my points:See my points"))
{
case 1:
next;
mes .npcname$;
mes "Please choose a category:";
set .@selected,select(makeCategory())-1;
next;
mes .npcname$;
mes "Please the item you want:";
set .@selected,select(getItemsByCat(@listCat$[.@selected]))-1;
next;
mes .npcname$;
set .@ritemid,getItemDetails(@itemKeys[.@selected],"itemid");
set .@rquantity,getItemDetails(@itemKeys[.@selected],"quantity");
set .@rpoints,getItemDetails(@itemKeys[.@selected],"points");
mes "Item ID:"+.@ritemid;
mes "Item Name: "+getitemname(.@ritemid);
mes "Item Quantity: "+.@rquantity+" pc(s).";
mes "Required Points: "+.@rpoints+" pt(s).";
mes "n";
mes "Do you want to this item?";
if(select("Yes:No")==1)
{
set .@points,getPoints(getcharid(3));
if(.@points>=.@rpoints)
{
next;
mes .npcname$;
updatePoints(getcharid(3),.@rpoints);
getitem .@ritemid,.@rquantity;
mes "Here you go!. Thank you for voting. Don't forget to vote again. ";
}
else
mes "Sorry, you do not have enough points for this item.";
}
else
{
next;
mes .npcname$;
mes "Okay bye!";
}
garbagecol();
close;
case 2:
next;
mes .npcname$;
set .@points,getPoints(getcharid(3));
mes "You currently have "+.@points+" pt(s).";
garbagecol();
close;
}
end;
//Functions Bodies
function updatePoints {
set .@account_id,getarg(0);
set .@usedPoints,getarg(1);
query_sql("UPDATE `cp_v4p_voters` SET points=(points-"+.@usedPoints+") WHERE account_id='"+.@account_id+"'");
return;
}
function getPoints {
set .@account_id,getarg(0);
query_sql("SELECT `points` FROM `cp_v4p_voters` WHERE account_id="+.@account_id+" LIMIT 1",.@points);
if(getarraysize(.@points)==0)
return 0;
return .@points[0];
}
function getItemDetails {
set .@key,getarg(0); //Key
set .@detail$,getarg(1); //What details to return such as ItemID, Points, Quantity, Category
if(strtolower(.@detail$) == strtolower("ItemID"))
return @itemID[.@key];
else if(strtolower(.@detail$) == strtolower("Quantity"))
return @itemQ[.@key];
else if(strtolower(.@detail$) == strtolower("Points"))
return @points[.@key];
else if(strtolower(.@detail$) == strtolower("Category"))
return @category$[.@key];
}
function getItemsByCat {
set .@selectedCat$,getarg(0);
set .@make_string$,"";
set .@x,0;
for(set .@i,0; .@i<getarraysize(@category$); set .@i,.@i+1)
{
if(strtolower(.@selectedCat$) == strtolower(@category$[.@i]))
{
setarray @itemKeys[.@x],.@i;
if(.@make_string$ == "")
set .@make_string$,getitemname(@itemID[.@i]);
else
set .@make_string$,.@make_string$+":"+getitemname(@itemID[.@i]);
set .@x,.@x+1;
}
}
return .@make_string$;
}

function makeCategory {
set .@make_string$,"";
for(set .@i,0; .@i<getarraysize(@category$); set .@i,.@i+1)
{
if(.@make_string$ == "")
{
setarray @listCat$[getarraysize(@listCat$)],@category$[.@i];
set .@make_string$,@category$[.@i];
}
else
{
if(compare(.@make_string$,@category$[.@i])==0)
{
setarray @listCat$[getarraysize(@listCat$)],@category$[.@i];
set .@make_string$,.@make_string$+":"+@category$[.@i];
}
}
}
return .@make_string$;
}
function add_item
{
set .@itemID,getarg(0,-1); //IteID
set .@itemQ,getarg(1,-1); //Item Quantity
set .@points,getarg(2,-1);
set .@cat$,getarg(3,"Uncategorized"); //Category

if(.@itemID == -1)
{
debugmes "Invalid Item ID. Script not completely loaded.";
end;
}
else if(.@itemQ == -1)
{
debugmes "Invalid Item Quantity. Script not completely loaded.";
end;
}
else if(.@points == -1)
{
debugmes "Points assignment error. Script not completely loaded.";
end;
}
set .@key,getarraysize(@itemID);
setarray @itemID[.@key],.@itemID;
setarray @itemQ[.@key],.@itemQ;
setarray @points[.@key],.@points;
setarray @category$[.@key],.@cat$;
return 1; //return 1 as success
}
function garbagecol{
deletearray @itemID[0],128;
deletearray @itemQ[0],128;
deletearray @points[0],128;
deletearray @category$[0],128;
deletearray @listCat$[0],128;
deletearray @itemKeys[0],128;
return;
}
}

so i want to make the npc give vote token on the players desired amount.. the npc gives one token per talk to him. so i want it to have an option of leting the player choose the amount of token they want to get.. thanks hope you can help me..

help please....

help me please....

help please....

Edited by Emistry
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in the script has

query_sql("UPDATE `cp_v4p_voters` SET points=(points-"+.@usedPoints+") WHERE account_id='"+.@account_id+"'");
query_sql("SELECT `points` FROM `cp_v4p_voters` WHERE account_id="+.@account_id+" LIMIT 1",.@points);

so it can be guess that the table `cp_v4p_voters` has at least these 2 columns

account_id | points

so a simple way to understand this script is the following

prontera,0,0,0	script	kdsfksdjf	100,{
query_sql "select points from cp_v4p_voters where account_id = "+ getcharid(3), .@points;
getitem 501, .@points; // get the items amount to the points 
query_sql "update cp_v4p_voters set points = 0 where account_id = "+ getcharid(3);
end;
}

I'm sure you know how to expand this script yourself ...

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