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help please


lieneil

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ok here's my problem. why does the guild flags wont show on prontera and also in other town such as payon?

the only castle that is showing its flag is kriemhild.

please help me guys i badly need your help..

tell me what should i paste here because i have no idea what happened.

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Are you using the new svn? Or using an old one that was taken from a different source?

Those flags should be enabled by default, if not - they are disabled in purpose. That's the only possible reason why they won't show up.

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im using an eathena version pre renewal. so can you teach me how to activate those flags?? thanks..

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if you want support on your script..show it....otherwise..nothing much we can help you as we dont know how your guild flag script is written.

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//===== eAthena Script =======================================
//= War of Emperium (Prontera)
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= NPCs that relate to Prontera Guild Castle 1
//===== Additional Comments: =================================
//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
//============================================================
// Guild Flag (Town)
//============================================================
prontera,143,203,2 script Fadhgridh#p3-1::Fadhgridh 722,{
end;

OnRecvCastlePt03:
FlagEmblem GetCastleData("prtg_cas03",1);
end;
}
// Guild Flag (Outside Castle)
//============================================================
prt_gld,147,140,4 script Fadhgridh#p3-2::Fadhgridh2 722,{
set .@GID, GetCastleData("prtg_cas03",1);
if (.@GID == 0) {
 mes " [ Edict of the Divine Rune Midgard Kingdom ]";
 mes " ";
 mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
 mes "We declare that";
 mes "there is no formal master of this castle.";
 mes " ";
 mes "2. To the one who can ";
 mes "overcome all trials";
 mes "and destroy the Emperium,";
 mes "the king will endow the one with";
 mes "ownership of this castle.";
}
else {
 if (getcharid(2) == .@GID) {
  mes "Brave ones...";
  mes "Do you wish to return to your honorable place?";
  next;
  if (select("Return to the guild castle.:Quit.") == 1) {
if (getcharid(2) == GetCastleData("prtg_cas03",1)) {
 warp "prtg_cas03",181,215;
 end;
}
  }
  close;
 }
 mes "[ Edict of the Divine Rune Midgard Kingdom ]";
 mes " ";
 mes "1. Following the ordinance of the";
 mes "Divine Rune Midgard Kingdom,";
 mes "we approve that this place is in";
 mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
 mes " ";
 mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
 mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
 mes "If there is anyone who objects to this,";
 mes " prove your strength and honor with a steel blade in your hand.";
}
close;
OnRecvCastlePt03:
FlagEmblem GetCastleData("prtg_cas03",1);
end;
}
prt_gld,147,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-3 722
prt_gld,158,140,4 duplicate(Fadhgridh2) Fadhgridh#p3-4 722
prt_gld,158,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-5 722
// Guild Flag (Inside Castle)
//============================================================
prtg_cas03,168,28,4 script Fadhgridh#p3-6::Fadhgridh3 722,{
end;
OnRecvCastlePt03:
FlagEmblem GetCastleData("prtg_cas03",1);
end;
}
prtg_cas03,182,28,4 duplicate(Fadhgridh3) Fadhgridh#p3-7 722
prtg_cas03,43,50,4 duplicate(Fadhgridh3) Fadhgridh#p3-8 722
prtg_cas03,48,50,4 duplicate(Fadhgridh3) Fadhgridh#p3-9 722
prtg_cas03,43,58,4 duplicate(Fadhgridh3) Fadhgridh#p3-10 722
prtg_cas03,48,58,4 duplicate(Fadhgridh3) Fadhgridh#p3-11 722
prtg_cas03,158,210,4 duplicate(Fadhgridh3) Fadhgridh#p3-12 722
prtg_cas03,169,210,4 duplicate(Fadhgridh3) Fadhgridh#p3-13 722
prtg_cas03,162,201,4 duplicate(Fadhgridh3) Fadhgridh#p3-14 722
prtg_cas03,165,201,4 duplicate(Fadhgridh3) Fadhgridh#p3-15 722
// AGIT Manager
//============================================================
prtg_cas03,17,221,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas03 -1
// Steward
//============================================================
prtg_cas03,51,100,4 duplicate(Gld_Mngr_Template) Sttick#prtg_cas03 55
// Guardians
//============================================================
prtg_cas03,51,100,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas03 -1
// Kafra Staff
//============================================================
prtg_cas03,181,215,4 duplicate(Gld_Kafra_Template) Kafra Staff#prtg_cas03 117
// Master's Room Exit
//============================================================
prtg_cas03,193,130,0 script #switch_Pt03 111,{
mes " ";
mes "There's a small lever. Will you pull it? ";
next;
if(select("Pull.:Do not.") == 2) close;
warp "prtg_cas03",51,101;
end;
}
// Guild Treasure Protection
//============================================================
prtg_cas03,189,132,0 duplicate(Gld_Trea_Protect) ban_warp#prtg_cas03 -1,6,6
// Guild Treasure Spawns
//============================================================
prtg_cas03,189,132,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas03 -1
// Guild Dungeon Switch
//============================================================
prtg_cas03,5,70,0 duplicate(Gld_Dun_Template) #prtg_cas03 111

here my example..

solved it my self.

Edited by Emistry
Please use [CODEBOX] or Attachments for long contents.
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