Dvrstle Posted October 22, 2012 Posted October 22, 2012 help me, as far as i know land protector can remove netherworld skill . . . so how can ido it? Quote
Bin4ry Posted October 22, 2012 Posted October 22, 2012 skill.c case WM_POEMOFNETHERWORLD: // Can't be placed on top of Land Protector. if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) return NULL; break; Remove the whole block. Quote
Dvrstle Posted October 22, 2012 Author Posted October 22, 2012 what do you mean remove the whole block? . . . will i delete that script from the skill.c? Quote
Bin4ry Posted October 22, 2012 Posted October 22, 2012 (edited) Replace into: case WM_POEMOFNETHERWORLD: break; P/S: This will also make Reverberation works under Land Protector. Edited October 22, 2012 by darristan Quote
Dvrstle Posted October 22, 2012 Author Posted October 22, 2012 honestly i didn't get it =) . . . can you please post a full instruction of it? thanks in advance buddy Quote
Bin4ry Posted October 22, 2012 Posted October 22, 2012 (edited) Open up skill.c, and find: case WM_REVERBERATION: interval = limit; val2 = 1; case WM_POEMOFNETHERWORLD: // Can't be placed on top of Land Protector. if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) return NULL; break; and replace the whole line into: case WM_REVERBERATION: interval = limit; val2 = 1; if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) return NULL; break; case WM_POEMOFNETHERWORLD: break; Then re-compile. Edited October 22, 2012 by darristan Quote
Dvrstle Posted October 24, 2012 Author Posted October 24, 2012 ok tnx i will apply this on the next maintenance of my server Quote
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Dvrstle
help me, as far as i know land protector can remove netherworld skill . . . so how can ido it?
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