Jhedzkie Posted October 21, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 298 Reputation: 15 Joined: 11/17/11 Last Seen: February 18 Share Posted October 21, 2012 (edited) So, I have tried and came up with a new skill, (yeah, a buff.) its completely working when I use it with @useskill <id> <level> <target>. However, i want to use it as an active skill accessible to my players. and I already have a sprite to go along with it, put it in the \data\sprite\¾ÆÀÌÅÛ folder with the name of the skill as its file name. (AC_FOO_SKILL.spr/.act) but when in game, all im getting is . which part did I miss? :/ any idea would be well appreciated. thanks in advanced. solved. Edited October 21, 2012 by Jhedzkie Quote Link to comment Share on other sites More sharing options...
Question
Jhedzkie
So, I have tried and came up with a new skill, (yeah, a buff.)
its completely working when I use it with @useskill <id> <level> <target>.
However, i want to use it as an active skill accessible to my players. and I already have a sprite to go along with it,
put it in the
folder with the name of the skill as its file name. (AC_FOO_SKILL.spr/.act)
but when in game, all im getting is
.
which part did I miss? :/
any idea would be well appreciated. thanks in advanced.
solved.
Edited by JhedzkieLink to comment
Share on other sites
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.