Fcuk Posted October 20, 2012 Posted October 20, 2012 how can i cap the damage of falcon assault to 80k Quote
Bin4ry Posted October 20, 2012 Posted October 20, 2012 Open battle.c go to line 888 and add: if ( battle_getcurrentskill(src) == SN_FALCONASSAULT && damage > 80000 ) damage = 80000; Not sure if its work tho, if not you can change Falcon Assault damage formula at line 4126. case HT_BLITZBEAT: case SN_FALCONASSAULT: //Blitz-beat Damage. if(!sd || (skill = pc_checkskill(sd,HT_STEELCROW)) <= 0) skill=0; md.damage=(sstatus->dex/10+sstatus->int_/2+skill*3+40)*2; if(mflag > 1) //Autocasted Blitz. nk|=NK_SPLASHSPLIT; if (skill_num == SN_FALCONASSAULT) { //Div fix of Blitzbeat skill = skill_get_num(HT_BLITZBEAT, 5); damage_div_fix(md.damage, skill); //Falcon Assault Modifier md.damage=md.damage*(150+70*skill_lv)/100; } break; Quote
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Fcuk
how can i cap the damage of falcon assault to 80k
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