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Perfect Dodge for skill


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Posted

In battle.c

if ( (!skill_num || skill_num == PA_SACRIFICE) && tstatus->flee2 && rnd()%1000 < tstatus->flee2 )
{ //Check for Lucky Dodge
 wd.type=0x0b;
 wd.dmg_lv=ATK_LUCKY;
 if (wd.div_ < 0) wd.div_*=-1;
 return wd;
}

Remove !skillnum || and it will affected by skills. (You can also remove PA_SACRIFICE line if you want Sacrifice has chance to miss)

Posted (edited)

if ( (skill_num) && tstatus->flee2 && rnd()%1000 < tstatus->flee2 )

{ //Check for Lucky Dodge

wd.type=0x0b;

wd.dmg_lv=ATK_LUCKY;

if (wd.div_ < 0) wd.div_*=-1;

return wd;

}

this is working, thanks

but magic skill is still bypass total dodge (example: Cold Bolt,Storm Gust)

and can we make it pop up LUCKY words instead of MISS words when you success perfect dodged the skill?

Edited by alibaba

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