insarius Posted October 12, 2012 Posted October 12, 2012 { bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; },{}, I know that when you get hit you auto-cast something, but what? What's the AL stand for? I know it casts Increase Agility, at level 1 at 1% chance? or... ? Quote
simplemhan Posted October 12, 2012 Posted October 12, 2012 AL stands for the job name AL - Acolyte Quote
insarius Posted October 12, 2012 Author Posted October 12, 2012 (edited) AL stands for the job name AL - Acolyte Thanks. And it casts level 1 at 1% chance or not? Edited October 12, 2012 by insarius Quote
simplemhan Posted October 12, 2012 Posted October 12, 2012 { bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; make it { bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,1; Quote
insarius Posted October 12, 2012 Author Posted October 12, 2012 { bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; make it { bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,1; No no, I mean the original script; is it 1% chance to cast level 1 agi or level 10 agi or? Quote
simplemhan Posted October 12, 2012 Posted October 12, 2012 try to use this much better bonus4 bAutoSpellWhenHit,x,y,n,i; n/10% chance to cast skill x of level y when being hit by a direct attack. (supports skill names) Target must be within spell's range to go off. i: 0=cast on self 1=cast on enemy, not on self 2=use random skill lv in [1..y] 3=1+2 (random lv on enemy) Quote
insarius Posted October 12, 2012 Author Posted October 12, 2012 try to use this much better bonus4 bAutoSpellWhenHit,x,y,n,i; n/10% chance to cast skill x of level y when being hit by a direct attack. (supports skill names) Target must be within spell's range to go off. i: 0=cast on self 1=cast on enemy, not on self 2=use random skill lv in [1..y] 3=1+2 (random lv on enemy) Thanks but that's not what I meant XD I just wanted to know what the original card did exactly. Quote
simplemhan Posted October 12, 2012 Posted October 12, 2012 1% chance to cast level 1 Increase Agi to the user when being hit by direct attack Quote
insarius Posted October 12, 2012 Author Posted October 12, 2012 1% chance to cast level 1 Increase Agi to the user when being hit by direct attack Thanks! xD Quote
Bin4ry Posted October 12, 2012 Posted October 12, 2012 1% is supposed be 10 instead of 1. Because it's divided by 10. Quote
Question
insarius
{ bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; },{},
I know that when you get hit you auto-cast something, but what?
What's the AL stand for?
I know it casts Increase Agility, at level 1 at 1% chance? or... ?
9 answers to this question
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