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Star gladiator warmth not damaging players


vijay30393

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As the topic say's, Star gladiator's warmth not damaging players, i my self requesting for the code's which damage's the player's.

Thank you!

//If target isn't knocked back it should hit every "interval" ms [Playtester]

do

{

- if( bl->type == BL_PC )

- status_zap(bl, 0, 15); // sp damage to players

- else // mobs

if( status_charge(ss, 0, 2) ) // costs 2 SP per hit

{

if( !skill_attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick+count*sg->interval,0) )

status_charge(ss, 0, 8); //costs additional 8 SP if miss

}

else

{ //should end when out of sp.

sg->limit = DIFF_TICK(tick,sg->tick);

I added that code's, it work's but, it doesn't let me to kick, it knock's back the player, could there be a code for no knocking back with warmth damage?

I'v found the solution http://eathena.ws/forum/topic/695-star-gladiator-warmth-not-damaging-players/

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