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Custom Card Error! Help!


Question

Posted

Basically, everything is smooth except for one thing, when I drop the card to floor I get error or by just moving the card I get error also.

Do I need to put anything at visionary_tab.txt?

This is what I do,

I used custom card sprite

Custom Card Sprite

data\sprite\¾ÆÀÌÅÛ\Red_Card.act

data\sprite\¾ÆÀÌÅÛ\Red_Card.spr

data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item\Red_Card.bmp

data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection\Red_Card.bmp

idnum2itemdesctable & num2itemdesctable

32000#

100% chance of auto casting '^880000Freeze^000000' on an enemy when the user receives Physical Damage.

Class :^777777 Card^000000

Compound on :^777777 Armor^000000

Weight :^777777 1^000000

#

idnum2itemdisplaynametable & num2itemdisplaynametable

32000#Frozen_Card#

idnum2itemresnametable & num2itemresnametable

32000#Red_Card# <--- My custom card sprite name and bmp as well.

cardprefixnametable

32000#of Frozen Kiss#

cardpostfixnametable

32000#

item_db2.txt

32000,Frozen_Card,Frozen Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,10000; },{},{}

Did I left out anything for custom card, please help me to point out, thanks!

1 answer to this question

Recommended Posts

Posted (edited)

If not mistaken, the itemresnametable needs an underscore prefix in front of item name.

32000#Red_Card#

to

32000#_Red_Card#

Edit: Oops, mistaken.

Edited by darristan

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