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How to erase #consecutive_hours after logging out ?


Meister

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-	script	hourlypoints	-1,{

//--Start of the Script
OnPCLoginEvent:
attachnpctimer ""+strcharinfo(0)+"";
initnpctimer;
end;

OnTimer30000:
//Check if Vending (normal or @at)
if(checkvending() >= 1 || checkchatting() == 1) {
dispbottom "The hourly points event stopped because you were vending / chatting. Please relog if you wish to start again.";
stopnpctimer;
end;
}
//Check if Idle
getmapxy( .@map$, .@x, .@y, 0 );
if(@map$ == .@map$ && @x == .@x && @y == .@y) {
set @afk, @afk + 1;
}
//If move timer resets
else {
set @afk, 0;
}
set @map$, .@map$; set @x, .@x; set @y, .@y;
//Idle Check for 10 Minutes
if(@afk == 10) {
dispbottom "The hourly points event stopped because you were idle for 10 minutes. Please relog if you wish to start again.";
stopnpctimer;
end;
}
end;

OnTimer60000:
set @minute, @minute + 1;
//Check for 1 Minute
if(@minute == 60){
set @minute,0;
set #consecutive_hour, #consecutive_hour + 1;
// Every 2 Hours
if( #consecutive_hour % 2 == 0 ){
 getitem 7227,1;
 dispbottom "Gain 1 TCG for every 2 Hours online.";
}
if( #consecutive_hour % 24 == 0 ){
 announce "Holy Cow! "+strcharinfo(0)+" has been awarded with 12 "+getitemname( 7227 )+" + 500 Cash Points for staying ingame for 24 hours!",bc_all|bc_yellow;
 getitem 7227,12;
 set #CASHPOINTS,#CASHPOINTS + 500;
 dispbottom "Gained 500 Cash Points. Total : "+#CASHPOINTS;
}
}
stopnpctimer;
initnpctimer;
end;
}

Am I doing this correct?

I must add..

OnPCLogoutEvent:
set #consecutive_hours, 0;
end;

do I need to do this?

cause I have a problem with this script.. it stores consecutive_hours variable .. TY.. or do I need to attach the name of the character?

Edited by Emistry
Please use [CODEBOX] or Attachments for long contents.
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just change variable type to @ so it will be automatically erased on logout

Edited by EvilPuncker
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