I made level range between player and mob from 10 levels to 15 to gain exp. (made some new lines in party.c)
How to make mobs won't be red with 14-15 lvl range? Seems like server marks level difference >10 = red... I want this will be increased to 15. So, if mob and player level difference is more than 15 => mark as red, if difference is -10 => mark grey, if 1-9 => mark normal.
Maybe 10 is default even for off servers, than it's okay Thanks for help or advice.
Sorry for my english
And yes, problem solved, because by default the mobs are higher than 10 levels are marked red. Thanks. [sOLVED]
Question
Golem1988
I made level range between player and mob from 10 levels to 15 to gain exp. (made some new lines in party.c)
How to make mobs won't be red with 14-15 lvl range? Seems like server marks level difference >10 = red... I want this will be increased to 15. So, if mob and player level difference is more than 15 => mark as red, if difference is -10 => mark grey, if 1-9 => mark normal.
Maybe 10 is default even for off servers, than it's okay
Thanks for help or advice.
Sorry for my english
And yes, problem solved, because by default the mobs are higher than 10 levels are marked red. Thanks. [sOLVED]
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