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Sprites problem


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Posted

Hi guys, me again ^^'

I've got another problem right now, I can have some sprites to work. For example, the MVP Card always appears blank, instead of the red one. Custom hat we've added doesn't a sprite neither. Here's a screen to show you what I mean:

screenun.png

On the other hand, the item_db.txt is already set to Maya_Card, and the idnum2itemresname is set to MVP_Card (of course, the sprite exists in a grf I've created).

What can I do then?

7 answers to this question

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Posted

Actually that's a bit different. I mean that the only sprite I didn't see is the "wearing one". Here's another example:

selectsprite.pngdropsprite.png

As you can see, the only sprite that doesn't work is the first one, the "seeing" sprite, while the move and the drop sprite works well.

Has anybody already seen this?

Posted (edited)

@eirel whats your point? you mean you dont see what your wearing?

then check this \data\sprite\¾Ç¼¼»ç¸®\ inside this you will see ¿© and ³² (add your missing.spr/.act here)

Check also this data\sprite\Àΰ£Á· for item effects.

or i think you dont have .bmp for that item in data exture\À¯ÀúÀÎÅÍÆäÀ̽º\item (This is for the image in your inventory) you need to add your missing.bmp item

if you using .grf try add data folder

Edited by skatenan
Posted

I'll check for the bmp, it's possible for the inventory case. But the wearing sprite is not seeable (dunno if that exist ^^'), but I've got the sprite in the correct directory...I'll see with the bmp first, thanks anyway.

Posted

Hey guys! Thanks for all your advice, I'm almost done.

Here's the last point:

now I've got the sprite displayed in the inventory, on the ground, and on the equip, but not on the character itself. See:

spriteoff.png

That's the last problem. All other has been fixed, but I can't get this to work...Sorry if that's a newb question, once again ^^'

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