Jump to content
  • 0

[BrowEdit] Terrain don't throw shadows


KazuyaX93

Question


  • Group:  Members
  • Topic Count:  23
  • Topics Per Day:  0.01
  • Content Count:  63
  • Reputation:   0
  • Joined:  08/05/12
  • Last Seen:  

Hey Guys,

I want to build my first Map, and I want to make a lightmap.

The Problem: Object throw shadows, but the Terrain not.

(The wall isn't a object/Model)

Anyone who can help me?

post-6824-0-58314000-1344449574_thumb.png

Link to comment
Share on other sites

2 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  11
  • Topics Per Day:  0.00
  • Content Count:  383
  • Reputation:   109
  • Joined:  11/11/11
  • Last Seen:  

The terrain doesn't project any shadow so you can't have some. In fact there is some shadows depending of height generated by the global light. But walls didn't have any shadows except if you're using a model as wall.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  23
  • Topics Per Day:  0.01
  • Content Count:  63
  • Reputation:   0
  • Joined:  08/05/12
  • Last Seen:  

hmmm... okay ._. thanks for the info

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...