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Help: Implementing Custom Mobs with Lua Files


Okumura

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Hello everyone :)

I found many custom mobs several sides, dates, forums etc. The idea is to implement Lua files, they do not want to use Xray.

I have in my files successfully added jobname.lua npcidentity.lua and the type of format with the mobs you want to implement, but when the time comes to invoke even the typical "Dark Priest" but it shows a poring! in reealidad that can no longer be added because the sprites in their respective folder " ¸ó½ºÅÍ " and the mob with their respective line in "Mob_db2.txt" (I've also tried adding it in the "mob_db.txt" but it's the mime, nothing happens: c)

edit my post because it was very messy, sorry :)

Thanks for reading

Edited by Okumura
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