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Can anyone Edit this Healer Script


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Can anyone edit this healer scrip to this please

If you are 50 And Below Heal/Buff/Both are Free If you are 50+ Heal/Buff/Both are 2k+ Just leave a number2 where i can edit the prices please i suck at scripting.

//===== rAthena Script =======================================
//= Healer
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Basic healer script.
//============================================================
- script Healer -1,{

set .@Price,0; // Zeny required for heal
set .@Buffs,0; // Zeny required for buff
set .@BuffAndHeal,500; // Zeny Required for Bouth at once
callfunc "F_ClearGarbage",0;
mes "[Healer]";
mes "Yo Bro!";
mes "Wanna be Healed? Buffed? Both?";
mes "Heal = "+.@Price+" Zeny";
mes "Buff = "+.@Buffs+" Zeny";
mes "Both = "+.@BuffAndHeal+" Zeny";
next;
if (Zeny < .@Price){
mes "[Healer]";
mes "Oh wait";
mes "You do not even have enough for a Heal ";
mes "Forgot it, bye";
close;
}
mes "[Healer]";
mes "So my friend, what can i do for you";
next;
menu "Heal",L_Heal,"Buff",L_Buff,"Both",L_HaB,"Nothing",L_NOPE;

L_Heal:
set Zeny, Zeny-.@Price;
specialeffect2 313; percentheal 100,100;
 mes "[Healer]";
 mes "Done, see you later!";
close;

L_Buff:
set Zeny, Zeny-.@Buff;
specialeffect2 37; sc_start SC_INCREASEAGI,240000,10;
specialeffect2 42; sc_start SC_BLESSING,240000,10;
 mes "[Healer]";
 mes "Done, see you later!";
close;

L_HaB:
set Zeny, Zeny-.@BuffAndHeal;
 specialeffect2 313; percentheal 100,100;
specialeffect2 37; sc_start SC_INCREASEAGI,240000,10;
specialeffect2 42; sc_start SC_BLESSING,240000,10;
 mes "[Healer]";
 mes "Done, see you later!";
close;

L_NOPE:
 mes "[Healer]";
mes "Okay, bye!";
close;

}
alberta,185,144,5 duplicate(Healer) Healer#alb 742
aldebaran,134,123,5 duplicate(Healer) Healer#alde 742
amatsu,200,80,5 duplicate(Healer) Healer#ama 742
ayothaya,155,111,5 duplicate(Healer) Healer#ayo 742
comodo,188,162,5 duplicate(Healer) Healer#com 742
geffen,121,61,5 duplicate(Healer) Healer#gef 742
gonryun,164,130,5 duplicate(Healer) Healer#gon 742
izlude,125,118,5 duplicate(Healer) Healer#izl 742
louyang,225,103,5 duplicate(Healer) Healer#lou 742
morocc,159,96,5 duplicate(Healer) Healer#mor 742
niflheim,188,180,5 duplicate(Healer) Healer#nif 742
payon,180,105,5 duplicate(Healer) Healer#pay 742
prontera,162,185,2 duplicate(Healer) Healer#pront 742
umbala,94,162,5 duplicate(Healer) Healer#umb 742
xmas,149,136,5 duplicate(Healer) Healer#xmas 742
yuno,152,186,5 duplicate(Healer) Healer#yuno 742

If you need more info dont hesitate to ask mee

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if (Zeny < .@Price && BaseLevel > 50 ){


if( BaseLevel > 50 )  set Zeny, Zeny-.@Price;
if( BaseLevel > 50 )  set Zeny, Zeny-.@Buff;
if( BaseLevel > 50 )  set Zeny, Zeny-.@BuffAndHeal;

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