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Posted

can anyone make this an item script effect :

MAX HP/SP + 3%, Allstats + 1

[if user has 50 base AGI]

ASPD + 2%, Flee + 10.

[^333399If user has 50 base STR]

ATK + 10, Increase damage on all monsters by 3%

[if user has 50 base VIT]

HP + 2%, DEF/MDEF + 3, Reduce damage on long-range attacks by 5%

[if user has 50 base INT]

SP/MATK + 3%, Ignore magic defense on all monsters by 1%

[if user has 50 base DEX]

Reduce Casting Delay by 2%, Hit + 15, Increase damage on bow weapon by 5%

[if user has 50 base LUK]

CRIT + 10. Increase critical damage on all monsters by 2%.

5 answers to this question

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Posted (edited)
{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bAllStats,1; if(readparam(bAgi)>=50) { bonus bAspdRate,2; bonus bFlee,10; } if(readparam(bStr)>=50) { bonus bAtk,10; bonus bAtkRate,3 } if(readparam(bVit)>=50) { bonus bMaxHPrate,2; bonus bDef,3; bonus bMdef,3; bonus bLongAtkDef,5; } if(readparam(bInt)>=50) { bonus bMaxSPrate,3; bonus bMatkRate,3; bonus bIgnoreMdefRate,1; } if(readparam(bDex)>=50) { bonus bDelayrate,-2; bonus bHit,15; bonus bLongAtkRate,5; } if(readparam(bLuk)>=50) { bonus bCritical,10; bonus bCritAtkRate,2; } }

Edited by Eroces
Posted

MAX HP/SP + 3%, Allstats + 1

{ if(readparam(bAgi)>=50) { bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bAllStats,1; },{},{}

ASPD + 2%, Flee + 10.

{ if(readparam(bStr)>=50) { bonus bAspdRate,2; bonus bFlee,5; },{},{}

ATK + 10, Increase damage on all monsters by 3%

{ if(readparam(bVit)>=50) { bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bBaseAtk,10; },{},{}

HP + 2%, DEF/MDEF + 3, Reduce damage on long-range attacks by 5%

{ if(readparam(bInt)>=50) { bonus bMaxHPrate,2; bonus bMdef,3; bonus bDef,3; bonus bLongAtkDef,5; },{},{}

SP/MATK + 3%, Ignore magic defense on all monsters by 1%

{ if(readparam(bDex)>=50) { bonus bMatkRate,3; bonus bMaxSPRate,3; bonus bIgnoreMdefRate,1; ),{},{}

Reduce Casting Delay by 2%, Hit + 15, Increase damage on bow weapon by 5%

{ if(readparam(bLuk)>=50) { bonus bDelayrate,-2; bonus bHit,15; bonus bLongAtkRate,5; ),{},{} < its not on bow only.. its all range atk :P

CRIT + 10. Increase critical damage on all monsters by 2%.

{If what? :P}

i'm not too sure about this.. i'm just a newbie :D

Posted (edited)

Thank You Guys!!!! /no1

{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bAllStats,1; bonus bAspdRate,2; bonus bFlee,10; if(readparam(bStr)>=50) { bonus bAtk,10; bonus bAtkRate,3 } if(readparam(bVit)>=50) { bonus bMaxHPrate,2; bonus bDef,3; bonus bMdef,3; bonus bLongAtkDef,5; } if(readparam(bInt)>=50) { bonus bMaxSPrate,3; bonus bMatkRate,3; bonus bIgnoreMdefRate,1; } if(readparam(bDex)>=50) { bonus bCastrate,2; bonus bHit,15; bonus bLongAtkRate,5; } if(readparam(bLuk)>=50) { bonus bCritical,10; bonus bCritAtkRate,2; } }

i got error sit :

[Error]: itemdb_readdb: Invalid format (Script column) in line 673 of "db/item_d

b2.txt" (item with id 485), skipping.

Edited by arnie2302
Posted

Thank You Guys!!!! /no1

{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bAllStats,1; bonus bAspdRate,2; bonus bFlee,10; if(readparam(bStr)>=50) { bonus bAtk,10; bonus bAtkRate,3 } if(readparam(bVit)>=50) { bonus bMaxHPrate,2; bonus bDef,3; bonus bMdef,3; bonus bLongAtkDef,5; } if(readparam(bInt)>=50) { bonus bMaxSPrate,3; bonus bMatkRate,3; bonus bIgnoreMdefRate,1; } if(readparam(bDex)>=50) { bonus bCastrate,2; bonus bHit,15; bonus bLongAtkRate,5; } if(readparam(bLuk)>=50) { bonus bCritical,10; bonus bCritAtkRate,2; } }

i got error sit :

[Error]: itemdb_readdb: Invalid format (Script column) in line 673 of "db/item_d

b2.txt" (item with id 485), skipping.

using mine? O_O

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