So I'm trying to figure out what this line of the script means....Can anyone help me on this?
I need it because im trying to add another headgear to this script but im having a little trouble figuring out what its doing.
It's from the socket_enchant.txt
It goes like this :
mes "[seiyablem]";
mes "Ooh, A Class.";
mes "This is some high risk territory!";
mes "Alright, which weapon would you like me to try adding a Slot?";
next;
switch(select("Hunter Bow:Survivor's Rod(INT):Zweihander:Flamberge:Infiltrator:Ballista:Stunner:Berserk:Claymore"))
{
case 1: callfunc "Func_Socket",1718,1726,40,61,500,984,2,999,10;
Can anyone explain what those numbers means after "Func_Socket",
AND if anyone can help me please add a certain headgear to the list....The numbers are confusing as hell
Question
Inochi
Hey
So I'm trying to figure out what this line of the script means....Can anyone help me on this?
I need it because im trying to add another headgear to this script but im having a little trouble figuring out what its doing.
It's from the socket_enchant.txt
It goes like this :
Can anyone explain what those numbers means after "Func_Socket",
AND if anyone can help me please add a certain headgear to the list....The numbers are confusing as hell
Thanks,
~Ino
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