donkeyg Posted July 14, 2012 Posted July 14, 2012 i added a 20 MB files inside contains sprite folder and texture... but then i put it to thor patcher and update it, it will stuck forever on "saving resources" , why? Quote
donkeyg Posted July 14, 2012 Author Posted July 14, 2012 (edited) is your patch is unicode? or ascii? Unicode, i use unbollox translate to korean word before use the thor maker.. if i use ASCII, my thor patcher will only 4kb after used thor maker Edited July 14, 2012 by donkeyg Quote
Millenium Posted July 14, 2012 Posted July 14, 2012 I have same problem, but mine won't get past Saving resource. It just stuck there. Not sure if I made thor file correctly. I think I used wrong directories? Quote
Eroces Posted July 15, 2012 Posted July 15, 2012 Try using a new ThorGenerator.exe and make sure you make separate patch files for ASCII and unicode. Quote
donkeyg Posted July 15, 2012 Author Posted July 15, 2012 (edited) Try using a new ThorGenerator.exe and make sure you make separate patch files for ASCII and unicode. isnt thorgenerator and thormaker are the same 1? and what's the difference of ASCII and unicode? i searched at google, don understand at all=_= i need a more clearly explaintation pls Edited July 15, 2012 by donkeyg Quote
Eroces Posted July 15, 2012 Posted July 15, 2012 http://thor.aeomin.net/ If you still have the .7z file, you can just extract ThorGenerator.exe. Use ASCII if you see gibberish filenames and unicode if you see Korean filenames. Quote
donkeyg Posted July 15, 2012 Author Posted July 15, 2012 nope, there's doesn't have gibberish name filename inside my folder, there's only have English word and korean word files name http://thor.aeomin.net/ If you still have the .7z file, you can just extract ThorGenerator.exe. Use ASCII if you see gibberish filenames and unicode if you see Korean filenames. Quote
Eroces Posted July 15, 2012 Posted July 15, 2012 (edited) I also had this problem before when I was patching my sprite and palette folder. You can try making one patch file for each folder. Don't make a patch file of the whole directory specially if it contains a lot of files. If you have a sprite folder with 4 sub folders, you would need to generate 4 patch files. Edited July 15, 2012 by Eroces Quote
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donkeyg
i added a 20 MB files inside contains sprite folder and texture... but then i put it to thor patcher and update it, it will stuck forever on "saving resources" , why?
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