donkeyg Posted July 14, 2012 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Share Posted July 14, 2012 i added a 20 MB files inside contains sprite folder and texture... but then i put it to thor patcher and update it, it will stuck forever on "saving resources" , why? Quote Link to comment Share on other sites More sharing options...
PewN Posted July 14, 2012 Group: Members Topic Count: 209 Topics Per Day: 0.04 Content Count: 892 Reputation: 27 Joined: 12/09/11 Last Seen: April 16, 2016 Share Posted July 14, 2012 is your patch is unicode? or ascii? Quote Link to comment Share on other sites More sharing options...
donkeyg Posted July 14, 2012 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted July 14, 2012 (edited) is your patch is unicode? or ascii? Unicode, i use unbollox translate to korean word before use the thor maker.. if i use ASCII, my thor patcher will only 4kb after used thor maker Edited July 14, 2012 by donkeyg Quote Link to comment Share on other sites More sharing options...
Millenium Posted July 14, 2012 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 131 Reputation: 0 Joined: 07/10/12 Last Seen: July 16, 2012 Share Posted July 14, 2012 I have same problem, but mine won't get past Saving resource. It just stuck there. Not sure if I made thor file correctly. I think I used wrong directories? Quote Link to comment Share on other sites More sharing options...
donkeyg Posted July 15, 2012 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted July 15, 2012 bumppp bumpp Quote Link to comment Share on other sites More sharing options...
Eroces Posted July 15, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 135 Reputation: 5 Joined: 06/25/12 Last Seen: September 22, 2012 Share Posted July 15, 2012 Try using a new ThorGenerator.exe and make sure you make separate patch files for ASCII and unicode. Quote Link to comment Share on other sites More sharing options...
donkeyg Posted July 15, 2012 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted July 15, 2012 (edited) Try using a new ThorGenerator.exe and make sure you make separate patch files for ASCII and unicode. isnt thorgenerator and thormaker are the same 1? and what's the difference of ASCII and unicode? i searched at google, don understand at all=_= i need a more clearly explaintation pls Edited July 15, 2012 by donkeyg Quote Link to comment Share on other sites More sharing options...
Eroces Posted July 15, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 135 Reputation: 5 Joined: 06/25/12 Last Seen: September 22, 2012 Share Posted July 15, 2012 http://thor.aeomin.net/ If you still have the .7z file, you can just extract ThorGenerator.exe. Use ASCII if you see gibberish filenames and unicode if you see Korean filenames. Quote Link to comment Share on other sites More sharing options...
donkeyg Posted July 15, 2012 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted July 15, 2012 nope, there's doesn't have gibberish name filename inside my folder, there's only have English word and korean word files name http://thor.aeomin.net/ If you still have the .7z file, you can just extract ThorGenerator.exe. Use ASCII if you see gibberish filenames and unicode if you see Korean filenames. Quote Link to comment Share on other sites More sharing options...
Eroces Posted July 15, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 135 Reputation: 5 Joined: 06/25/12 Last Seen: September 22, 2012 Share Posted July 15, 2012 (edited) I also had this problem before when I was patching my sprite and palette folder. You can try making one patch file for each folder. Don't make a patch file of the whole directory specially if it contains a lot of files. If you have a sprite folder with 4 sub folders, you would need to generate 4 patch files. Edited July 15, 2012 by Eroces Quote Link to comment Share on other sites More sharing options...
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donkeyg
i added a 20 MB files inside contains sprite folder and texture... but then i put it to thor patcher and update it, it will stuck forever on "saving resources" , why?
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